From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 37171] half-life 2 with -dxlevel 90 crashes system Date: Fri, 13 May 2011 10:21:51 -0700 (PDT) Message-ID: <20110513172151.AF07213004F@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id D80929E748 for ; Fri, 13 May 2011 10:21:51 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #5 from Sven Arvidsson 2011-05-13 10:21:50 PDT --- (In reply to comment #4) > I can run HL2 on my rv350 on windows with the highest settings, with HDR and > everything turned on. On r500 series cards the shader size limits are several > times larger, Wine overhead can't be that much. Even if HL2 has a separate, > more complicated shader set for SM3 cards (Portal does), it shouldn't hit any > hardware limitation IMHO. I don't really recall if this was the exact problem with HL2 or not, but Wine does raise the limit quite a bit and Mesa doesn't seem to handle this as well as some other drivers, see bug 29137. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.