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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 36421] RV710: GPU lockup running portal2 in wine.
Date: Tue, 17 May 2011 09:57:27 -0700 (PDT)	[thread overview]
Message-ID: <20110517165727.9609C130051@annarchy.freedesktop.org> (raw)
In-Reply-To: <bug-36421-502@http.bugs.freedesktop.org/>

https://bugs.freedesktop.org/show_bug.cgi?id=36421

--- Comment #6 from Tobias Jakobi <liquid.acid@gmx.net> 2011-05-17 09:57:27 PDT ---
This issue was already present long before this particular commit, at least for
me. It's also not strictly related to the HL2 engine, since I get the exact
same problem with FEAR and its DX9 level renderpath.

I presume that r600g currently doesn't handle shader code that well that gets
build by wined3d for certain shader configurations.

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  parent reply	other threads:[~2011-05-17 16:57 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-04-20 12:45 [Bug 36421] New: RV710: GPU lockup running portal2 in wine bugzilla-daemon
2011-05-01  6:38 ` [Bug 36421] " bugzilla-daemon
2011-05-01  6:39 ` bugzilla-daemon
2011-05-01  6:41 ` bugzilla-daemon
2011-05-01 11:02 ` bugzilla-daemon
2011-05-16 19:50 ` bugzilla-daemon
2011-05-17 16:57 ` bugzilla-daemon [this message]
2011-06-14 11:59 ` bugzilla-daemon
2012-03-23 17:15 ` bugzilla-daemon
2012-03-23 18:26 ` bugzilla-daemon

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