From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 37652] [r300g] No texture shadow in ogre3d Date: Sat, 28 May 2011 03:01:26 -0700 (PDT) Message-ID: <20110528100126.5F61E13004F@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 7A2BE9E754 for ; Sat, 28 May 2011 03:01:26 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=37652 --- Comment #7 from Sven-Hendrik Haase 2011-05-28 03:01:26 PDT --- A further, smaller, more conclusive trace in a less complex scene: http://ompldr.org/vOHRyMQ The planet is supposed to cast a shadow towards the camera. Retrace call 19396 and notice how the shadow texture in texture 0 exist but at the glDrawElements isn't actually drawn to the framebuffer. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.