From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 37652] [r300g] No texture shadow in ogre3d Date: Sat, 28 May 2011 03:55:23 -0700 (PDT) Message-ID: <20110528105524.4F1DB13004F@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id 91AA59E787 for ; Sat, 28 May 2011 03:55:24 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=37652 --- Comment #8 from Sven-Hendrik Haase 2011-05-28 03:55:22 PDT --- Basically the same trace as before, but now all additional (and unused) ogre3d default materials as well as all scene materials were disabled. This removes some error and call noise during frame 1 and cuts down the size a lot. Also I made the shadow green and the light white so it would be easier to see. One call of interest is at 13429. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.