From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 38070] Blender fonts are blurry
Date: Wed, 8 Jun 2011 11:17:11 -0700 (PDT)
Message-ID: <20110608181711.CFCFF130051@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=38070
--- Comment #5 from Pascal Billery-Schneider 2011-06-08 11:17:10 PDT ---
So.
It seems much better with git mesa. I've made a small try therefore.
No need to specify a GL variable to display the fonts, no crash when opening
dialogbox.
But there are still little artefacts when mouse cursor is "hovering" menus or
buttons.
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