From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 36812] GPU lockup in Team Fortress 2 Date: Mon, 13 Jun 2011 15:10:23 -0700 (PDT) Message-ID: <20110613221023.A77AD13004E@annarchy.freedesktop.org> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from annarchy.freedesktop.org (annarchy.freedesktop.org [131.252.210.176]) by gabe.freedesktop.org (Postfix) with ESMTP id C8DEA9E7BA for ; Mon, 13 Jun 2011 15:10:23 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org https://bugs.freedesktop.org/show_bug.cgi?id=36812 Enrico_m@gmx.de changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #11 from Enrico_m@gmx.de 2011-06-13 15:10:23 PDT --- Yes, this bug is fixed. No more GPU lockups. The game does not run with MESA_GLSL=nopt yet (something about "missing vertex shader" and "EE r600_shader.c:145 r600_pipe_shader_create - translation from TGSI failed !"), but that's another story. Thanks -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.