From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 36812] GPU lockup in Team Fortress 2
Date: Mon, 13 Jun 2011 15:10:23 -0700 (PDT)
Message-ID: <20110613221023.A77AD13004E@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=36812
Enrico_m@gmx.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #11 from Enrico_m@gmx.de 2011-06-13 15:10:23 PDT ---
Yes, this bug is fixed. No more GPU lockups. The game does not run with
MESA_GLSL=nopt yet (something about "missing vertex shader" and "EE
r600_shader.c:145 r600_pipe_shader_create - translation from TGSI failed !"),
but that's another story. Thanks
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