From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 34495] Selecting objects in Blender 2.56 slow with gallium r600
driver
Date: Thu, 16 Jun 2011 15:38:49 -0700 (PDT)
Message-ID: <20110616223849.E00A113004F@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #4 from Lars G 2011-06-16 15:38:49 PDT ---
(In reply to comment #3)
> I just tried this with Blender 2.57 and current git master on my HD5670 and I
> don't experience any problems.
Thanks for testing Sven!
Can you try the following in Blender:
- Add a multiresolution modifier (with at least 7 subdivides) to the default
cube to get a lot more vertices.
- In object mode, select/deselect via viewport clicking several times.
This crashes here *verry* often.
Thanks,
Lars
ps. In Blender preferences>system i use the triple buffer window draw method.
With the other settings the gui slows down a lot.
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