From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 34495] Selecting objects in Blender 2.56 slow with gallium r600
driver
Date: Fri, 1 Jul 2011 03:02:40 -0700 (PDT)
Message-ID: <20110701100241.0D227130051@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=34495
Pierre-Eric Pelloux-Prayer changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #48617|0 |1
is obsolete| |
--- Comment #21 from Pierre-Eric Pelloux-Prayer 2011-07-01 03:02:40 PDT ---
Created an attachment (id=48646)
View: https://bugs.freedesktop.org/attachment.cgi?id=48646
Review: https://bugs.freedesktop.org/review?bug=34495&attachment=48646
hw support for GL_SELECT v2
Here's a new version of the patch :
- I've simplified it a bit (removed the fragment program)
- corrected a few bugs (no more crash=
- tried to improve performance by batching query/readback
It only works with Gallium-based drivers (and breaks GL_SELECT on non-Gallium
drivers), but that should be easy to fix.
I'd appreciate some testing by other users to confirm that it's working (and is
faster than the current implementation).
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