From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 34495] Selecting objects in Blender 2.56 slow with gallium r600
driver
Date: Tue, 12 Jul 2011 04:08:01 -0700 (PDT)
Message-ID: <20110712110801.D6F45130071@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #45 from Micael Dias 2011-07-12 04:08:01 PDT ---
> According to this : http://glprogramming.com/red/chapter13.html
> "In both feedback and selection modes, information on objects is returned prior
> to any fragment tests. Thus, objects that would not be drawn due to failure of
> the scissor, alpha, depth, or stencil tests may still have their data processed
> and returned in both feedback and selection modes."
>
> So scissor has no effect in GL_SELECT mode, so the current patch looks correct
> (except it should disable alpha and stencil tests too)
>
Oh, great then :)
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