From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 34495] Selecting objects in Blender 2.56 slow with gallium r600 driver
Date: Tue, 2 Aug 2011 04:40:28 -0700 (PDT) [thread overview]
Message-ID: <20110802114028.C0F5113010F@annarchy.freedesktop.org> (raw)
In-Reply-To: <bug-34495-502@http.bugs.freedesktop.org/>
https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #52 from Lars G <terraformers@gmail.com> 2011-08-02 04:40:28 PDT ---
(In reply to comment #51)
> Created an attachment (id=49807)
View: https://bugs.freedesktop.org/attachment.cgi?id=49807
Review: https://bugs.freedesktop.org/review?bug=34495&attachment=49807
> Implement HW accelerated GL_SELECT
> Can someone please test this patch?
Thanks Micael!
Testing now and found one issue.
I can recreate it by doing the following steps:
Apply an subdiv modifier set to 6 to the default cube.
With wire displayed, all shading modes (matcap/textured/solid) are fast when
selecting the object in object-mode.
But once "apply" is clicked in the subdiv modifier the matcap and textured
shading modes are slowing down selection, only solid shading mode is still
fast.
This is with mesa git 2011-07-30 and recent soc blender from
http://builder.blender.org/download/
Hope this helps!
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next prev parent reply other threads:[~2011-08-02 11:40 UTC|newest]
Thread overview: 76+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-02-20 7:13 [Bug 34495] New: Selecting objects in Blender 2.56 slow with gallium r600 driver bugzilla-daemon
2011-06-16 16:05 ` [Bug 34495] " bugzilla-daemon
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2011-08-02 11:40 ` bugzilla-daemon [this message]
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2013-10-24 22:42 ` bugzilla-daemon
2013-10-25 7:37 ` bugzilla-daemon
2013-10-25 9:26 ` bugzilla-daemon
2013-10-25 13:11 ` [Bug 34495] Selecting objects in Blender 2.56 slow due the software gl_select mode bugzilla-daemon
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