From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 28847] Regnum Online: shader backend not rendering
Date: Mon, 19 Sep 2011 12:05:03 -0700 (PDT)
Message-ID: <20110919190503.320B9130070@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=28847
Sven Arvidsson changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #9 from Sven Arvidsson 2011-09-19 12:05:02 PDT ---
(In reply to comment #8)
> Is this still an issue with the latest mesa from git?
The game is still busted, but this is not specific to r300g but a problem with
the GLSL compiler. There's already bug 28138 open about this, but that's filed
against i965 and Intel is making some progress there, but only on their own
backend.
It's probably easier to close this report and file a new one against Mesa core
to keep things simple.
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