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From: Daniel Vetter <daniel@ffwll.ch>
To: Jason Ekstrand <jason@jlekstrand.net>
Cc: Jacob Lifshay <programmerjake@gmail.com>,
	Daniel Vetter <daniel.vetter@ffwll.ch>,
	xorg-devel <xorg-devel@lists.x.org>,
	Maling list - DRI developers <dri-devel@lists.freedesktop.org>,
	"wayland-devel @ lists . freedesktop . org"
	<wayland-devel@lists.freedesktop.org>,
	Laurent Pinchart <laurent.pinchart@ideasonboard.com>,
	Discussion of the development of and with GStreamer
	<gstreamer-devel@lists.freedesktop.org>,
	ML mesa-dev <mesa-dev@lists.freedesktop.org>,
	Nicolas Dufresne <nicolas@ndufresne.ca>,
	"open list:DMA BUFFER SHARING FRAMEWORK"
	<linux-media@vger.kernel.org>
Subject: Re: [Mesa-dev] Plumbing explicit synchronization through the Linux ecosystem
Date: Thu, 19 Mar 2020 11:34:39 +0100	[thread overview]
Message-ID: <20200319103439.GC2363188@phenom.ffwll.local> (raw)
In-Reply-To: <CAOFGe94vX5CMyjs8jehXj3f7t9yu__=-N+etNz5eY7sqwqb-jA@mail.gmail.com>

On Tue, Mar 17, 2020 at 12:18:47PM -0500, Jason Ekstrand wrote:
> On Tue, Mar 17, 2020 at 12:13 PM Jacob Lifshay <programmerjake@gmail.com> wrote:
> >
> > One related issue with explicit sync using sync_file is that combined
> > CPUs/GPUs (the CPU cores *are* the GPU cores) that do all the
> > rendering in userspace (like llvmpipe but for Vulkan and with extra
> > instructions for GPU tasks) but need to synchronize with other
> > drivers/processes is that there should be some way to create an
> > explicit fence/semaphore from userspace and later signal it. This
> > seems to conflict with the requirement for a sync_file to complete in
> > finite time, since the user process could be stopped or killed.
> 
> Yeah... That's going to be a problem.  The only way I could see that
> working is if you created a sync_file that had a timeout associated
> with it.  However, then you run into the issue where you may have
> corruption if stuff doesn't complete on time.  Then again, you're not
> really dealing with an external unit and so the latency cost of going
> across the window system protocol probably isn't massively different
> from the latency cost of triggering the sync_file.  Maybe the answer
> there is to just do everything in-order and not worry about
> synchronization?

vgem does that already (fences with timeout). The corruption issue is also
not new, if your shaders take forever real gpus will nick your rendering
with a quick reset. Iirc someone (from cros google team maybe) was even
looking into making llvmpipe run on top of vgem as a real dri/drm mesa
driver.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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  reply	other threads:[~2020-03-19 10:34 UTC|newest]

Thread overview: 54+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-03-11 17:31 Plumbing explicit synchronization through the Linux ecosystem Jason Ekstrand
2020-03-11 19:21 ` Jason Ekstrand
2020-03-11 20:18   ` Nicolas Dufresne
2020-03-16 10:20     ` Laurent Pinchart
2020-03-16 12:55       ` Tomek Bury
2020-03-16 13:01         ` Laurent Pinchart
2020-03-16 13:34           ` Tomek Bury
2020-03-16 14:19         ` Daniel Stone
2020-03-16 15:33           ` Tomek Bury
2020-03-16 16:03             ` Tomek Bury
2020-03-16 16:04             ` Jason Ekstrand
2020-03-17  8:01               ` Simon Ser
2020-03-17 14:38                 ` Jason Ekstrand
2020-03-16 16:04             ` Daniel Stone
2020-03-16 17:11               ` Tomek Bury
2020-03-16 15:06       ` Jason Ekstrand
2020-03-16 21:15         ` Laurent Pinchart
2020-03-16 22:02           ` Jason Ekstrand
2020-03-17 15:33           ` Nicolas Dufresne
2020-03-17 16:27             ` Jason Ekstrand
2020-03-17 17:12               ` [Mesa-dev] " Jacob Lifshay
2020-03-17 17:18                 ` Jason Ekstrand
2020-03-19 10:34                   ` Daniel Vetter [this message]
2020-03-17 17:21                 ` Lucas Stach
2020-03-17 17:59                   ` Jacob Lifshay
2020-03-17 18:14                     ` Lucas Stach
2020-03-18  0:16                       ` Jacob Lifshay
2020-03-18  2:08                         ` Jason Ekstrand
2020-03-18  5:20                           ` Jacob Lifshay
2020-03-18  6:34                             ` Jason Ekstrand
2020-03-18  7:27                               ` Jacob Lifshay
2020-03-18 10:05                   ` Michel Dänzer
2020-03-18 13:54                     ` Nicolas Dufresne
2020-03-19 10:37                     ` Daniel Vetter
2020-03-19 15:45                 ` Adam Jackson
2020-03-17 18:21               ` Nicolas Dufresne
2020-03-19 10:42               ` Daniel Vetter
2020-03-17 17:34             ` [Mesa-dev] " Lucas Stach
2020-03-16 23:41   ` Roman Gilg
2020-03-17  3:37     ` Jason Ekstrand
2020-03-17  7:53       ` Jonas Ådahl
2020-03-11 23:02 ` Adam Jackson
2020-03-12 15:46   ` Jason Ekstrand
2020-03-13  1:37 ` Alexander E. Patrakov
2020-03-14  2:02 ` [Mesa-dev] " Marek Olšák
2020-03-16  2:49   ` Jason Ekstrand
2020-03-16  3:50     ` Marek Olšák
2020-03-16  9:57       ` Michel Dänzer
2020-03-16 18:33         ` Marek Olšák
2020-03-17 10:01           ` Michel Dänzer
2020-03-17 17:13             ` Marek Olšák
2020-03-19 10:51             ` Daniel Vetter
2020-03-19 19:54               ` Marek Olšák
2020-03-20  8:50                 ` Michel Dänzer

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