From: Boris Brezillon <boris.brezillon@collabora.com>
To: "Christian König" <christian.koenig@amd.com>
Cc: dri-devel@lists.freedesktop.org,
"Steven Price" <steven.price@arm.com>,
"Liviu Dudau" <liviu.dudau@arm.com>,
"Adrián Larumbe" <adrian.larumbe@collabora.com>,
kernel@collabora.com, "Luben Tuikov" <ltuikov89@gmail.com>,
"Matthew Brost" <matthew.brost@intel.com>,
"Danilo Krummrich" <dakr@redhat.com>
Subject: Re: [RFC PATCH] drm/sched: Fix a UAF on drm_sched_fence::sched
Date: Fri, 30 Aug 2024 11:37:21 +0200 [thread overview]
Message-ID: <20240830113721.6174f3d9@collabora.com> (raw)
In-Reply-To: <bdc018b8-3732-4123-a752-b4e0e7e150dc@amd.com>
Hi Christian,
On Fri, 30 Aug 2024 10:14:18 +0200
Christian König <christian.koenig@amd.com> wrote:
> Am 29.08.24 um 19:12 schrieb Boris Brezillon:
> > dma_fence objects created by an entity might outlive the
> > drm_gpu_scheduler this entity was bound to if those fences are retained
> > by other other objects, like a dma_buf resv. This means that
> > drm_sched_fence::sched might be invalid when the resv is walked, which
> > in turn leads to a UAF when dma_fence_ops::get_timeline_name() is called.
> >
> > This probably went unnoticed so far, because the drm_gpu_scheduler had
> > the lifetime of the drm_device, so, unless you were removing the device,
> > there were no reasons for the scheduler to be gone before its fences.
>
> Nope, that is intentional design. get_timeline_name() is not safe to be
> called after the fence signaled because that would causes circular
> dependency problems.
Do you mean the dma_fence layer should not call get_timeline_name()
after it's been signalled (looking at the code/doc, it doesn't seem to
be the case), or do you mean the drm_sched implementation of the fence
interface is wrong and should assume the fence can live longer than its
creator?
>
> E.g. when you have hardware fences it can happen that fences reference a
> driver module (for the function printing the name) and the module in
> turn keeps fences around.
>
> So you easily end up with a module you can never unload.
On the other hand, I think preventing the module from being unloaded is
the right thing to do, because otherwise the dma_fence_ops might be
gone when they get dereferenced in the release path. That's also a
problem I noticed when I started working on the initial panthor driver
without drm_sched. To solve that I ended up retaining a module ref for
each fence created, and releasing this ref in the
dma_fence_ops::release() function.
drm_sched adds an indirection that allows drivers to not care, but
that's still a problem if you end up unloading drm_sched while some of
its drm_sched_fence fences are owned by external components.
>
>
> > With the introduction of a new model where each entity has its own
> > drm_gpu_scheduler instance, this situation is likely to happen every time
> > a GPU context is destroyed and some of its fences remain attached to
> > dma_buf objects still owned by other drivers/processes.
> >
> > In order to make drm_sched_fence_get_timeline_name() safe, we need to
> > copy the scheduler name into our own refcounted object that's only
> > destroyed when both the scheduler and all its fences are gone.
> >
> > The fact drm_sched_fence might have a reference to the drm_gpu_scheduler
> > even after it's been released is worrisome though, but I'd rather
> > discuss that with everyone than come up with a solution that's likely
> > to end up being rejected.
> >
> > Note that the bug was found while repeatedly reading dma_buf's debugfs
> > file, which, at some point, calls dma_resv_describe() on a resv that
> > contains signalled fences coming from a destroyed GPU context.
> > AFAIK, there's nothing invalid there.
>
> Yeah but reading debugfs is not guaranteed to crash the kernel.
>
> On the other hand the approach with a kref'ed string looks rather sane
> to me. One comment on this below.
There's still the problem I mentioned above (unloading drm_sched can
make things crash). Are there any plans to fix that? The simple option
would be to prevent compiling drm_sched as a module, but that's not an
option because it depends on DRM which is a tristate too. Maybe we
could have drm_sched_fence.o linked statically, just like dma-fence.c
is linked statically to prevent the stub ops from disappearing.
Not sure if drm_sched_fence.c depends on symbols defined in
sched_{main,entity}.c or other parts of the DRM subsystem though.
> > +/**
> > + * struct drm_sched_fence_timeline - Wrapped around the timeline name
> > + *
> > + * This is needed to cope with the fact dma_fence objects created by
> > + * an entity might outlive the drm_gpu_scheduler this entity was bound
> > + * to, making drm_sched_fence::sched invalid and leading to a UAF when
> > + * dma_fence_ops::get_timeline_name() is called.
> > + */
> > +struct drm_sched_fence_timeline {
> > + /** @kref: Reference count of this timeline object. */
> > + struct kref kref;
> > +
> > + /**
> > + * @name: Name of the timeline.
> > + *
> > + * This is currently a copy of drm_gpu_scheduler::name.
> > + */
> > + const char *name;
>
> Make that a char name[] and embed the name into the structure. The macro
> struct_size() can be used to calculate the size.
Sure I can do that.
Regards,
Boris
next prev parent reply other threads:[~2024-08-30 9:37 UTC|newest]
Thread overview: 16+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-08-29 17:12 [RFC PATCH] drm/sched: Fix a UAF on drm_sched_fence::sched Boris Brezillon
2024-08-30 8:14 ` Christian König
2024-08-30 9:37 ` Boris Brezillon [this message]
2024-08-30 10:44 ` Boris Brezillon
2024-08-30 12:57 ` Christian König
2024-08-30 21:43 ` Matthew Brost
2024-08-31 7:25 ` Boris Brezillon
2024-09-02 10:43 ` Christian König
2024-09-02 13:23 ` Daniel Vetter
2024-09-02 14:18 ` Christian König
2024-09-03 8:13 ` Simona Vetter
2024-09-04 7:40 ` Christian König
2024-09-04 9:46 ` Simona Vetter
2024-09-04 10:03 ` Simona Vetter
2024-09-04 10:26 ` Boris Brezillon
2024-09-04 10:23 ` Boris Brezillon
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