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From: sashiko-bot@kernel.org
To: "Maíra Canal" <mcanal@igalia.com>
Cc: dri-devel@lists.freedesktop.org
Subject: Re: [PATCH v3 09/14] drm/v3d: Make v3d_get_cpu_indirect_csd_params() a pure parser
Date: Thu, 04 Jun 2026 02:53:08 +0000	[thread overview]
Message-ID: <20260604025308.CC0B31F00893@smtp.kernel.org> (raw)
In-Reply-To: <20260603-v3d-sched-misc-fixes-v3-9-d7114bba55a0@igalia.com>

Thank you for your contribution! Sashiko AI review found 5 potential issue(s) to consider:

Pre-existing issues:
- [Critical] Error path cleans up DRM scheduler jobs that have already been pushed, causing Use-After-Free and scheduler corruption.
- [Critical] Uninitialized locking context is passed to fini on the success path for CPU jobs without BOs, leading to a kernel panic.
- [High] BO reservation locks acquired for `clean_job` are leaked if subsequent validation fails.
- [High] Userspace can trigger a kernel deadlock by specifying the same BO handle in both the CPU job and the CSD job.
- [High] GFP_KERNEL allocation while holding dma_resv locks causes an AB-BA deadlock with memory reclaim.
--

commit e7875ac22f6ebc1c0172f365953ce0df35e9465b
Author: Maíra Canal <mcanal@igalia.com>

drm/v3d: Make v3d_get_cpu_indirect_csd_params() a pure parser

This commit modifies v3d_get_cpu_indirect_csd_params() to only parse the
indirect CSD extension and stash the arguments. The creation of CSD and
clean jobs, along with their BO locking, is moved into
v3d_submit_cpu_ioctl() to prepare for the unified submission chain.

> diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
> index fcaf3a6cfddc6..64eba912dc646 100644
> --- a/drivers/gpu/drm/v3d/v3d_submit.c
> +++ b/drivers/gpu/drm/v3d/v3d_submit.c
[ ... ]
> @@ -1404,6 +1403,17 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
>  		goto fail;
>  	}
>  
> +	if (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) {
> +		ret = v3d_setup_csd_jobs_and_bos(file_priv, v3d,
> +						 &cpu_job->indirect_csd.args,
> +						 &cpu_job->indirect_csd.job,
> +						 &cpu_job->indirect_csd.clean_job,
> +						 NULL,
> +						 &cpu_job->indirect_csd.exec);
> +		if (ret)
> +			goto fail;
> +	}
> +

[Severity: High]
This isn't a bug introduced by this patch, but does this create a lock leak
on error paths?

If v3d_setup_csd_jobs_and_bos() successfully locks BO reservations using
cpu_job->indirect_csd.exec, and later in v3d_submit_cpu_ioctl() a failure
occurs (for example, in v3d_lookup_bos() or v3d_lock_bo_reservations()),
the error handling jumps to fail:

v3d_submit_cpu_ioctl() {
    ...
    if (ret)
        goto fail;
    ...
}

This appears to bypass the fail_unreserve: label, leaving the ww_mutex and
dma_resv locks permanently held. Could this cause subsequent GPU operations
attempting to use these BOs to stall indefinitely?

[Severity: High]
This is a pre-existing issue, but could this lead to a deadlock if userspace
specifies the same BO handle in both the CPU job and the CSD job?

When v3d_submit_cpu_ioctl() uses two separate locking contexts in the same
thread, the first context acquires the WW mutexes for the CSD job's BOs:

    ret = v3d_setup_csd_jobs_and_bos(..., &cpu_job->indirect_csd.exec);

The second locking context then attempts to acquire WW mutexes for the CPU
job's BOs:

    ret = v3d_lock_bo_reservations(&cpu_job->base, &acquire_ctx);

If the same BO is specified in both jobs, would the second context (younger
transaction) block indefinitely attempting to acquire a WW mutex already held
by the first context, leading to an unrecoverable self-deadlock?

[Severity: Critical]
This is a pre-existing issue, but is it safe to clean up DRM scheduler jobs
that have already been pushed?

In v3d_submit_cpu_ioctl(), once jobs are pushed to the DRM scheduler via
v3d_push_job(), the scheduler takes ownership of their lifecycle.

If a subsequent operation fails:

    ret = drm_sched_job_add_dependency(&clean_job->base, ...);
    if (ret)
        goto fail_unreserve;

The error path jumps to fail_unreserve: and then fail:, calling
v3d_job_cleanup() on the already-pushed jobs.

Does calling drm_sched_job_cleanup() on a pushed job destroy its s_fence and
dependencies xarray while the background scheduler thread might still be
accessing them, potentially causing a use-after-free and scheduler state
corruption?

[Severity: Critical]
This isn't a bug introduced by this patch, but is it possible for an
uninitialized locking context to be passed to the cleanup functions?

In v3d_submit_cpu_ioctl(), the local locking context is bypassed if the CPU
job has no BOs:

    if (args->bo_handle_count) {
        ...
        ret = v3d_lock_bo_reservations(&cpu_job->base, &acquire_ctx);
    }

The function then proceeds to the success path and calls:

    drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);

Could this result in passing uninitialized stack memory to drm_exec_fini() or
ww_acquire_fini(), causing the cleanup function to dereference and free
garbage pointers?

[Severity: High]
This is a pre-existing issue, but does this allocation trigger an AB-BA
deadlock with memory reclaim?

In v3d_submit_cpu_ioctl(), dependencies are added while BOs are locked:

    ret = drm_sched_job_add_dependency(&csd_job->base.base,
                                       dma_fence_get(cpu_job->base.done_fence));

This internally uses xa_alloc() with the GFP_KERNEL flag while the thread
holds dma_resv locks acquired by v3d_lock_bo_reservations().

If system memory is tight, could the memory allocator trigger the shrinker,
which would attempt to evict GEM objects and acquire dma_resv locks, leading
to a deadlock?

>  	clean_job = cpu_job->indirect_csd.clean_job;
>  	csd_job = cpu_job->indirect_csd.job;
>

-- 
Sashiko AI review · https://sashiko.dev/#/patchset/20260603-v3d-sched-misc-fixes-v3-0-d7114bba55a0@igalia.com?part=9

  reply	other threads:[~2026-06-04  2:53 UTC|newest]

Thread overview: 32+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-06-03 22:25 [PATCH v3 00/14] drm/v3d: Scheduler and submission fixes and refactoring Maíra Canal
2026-06-03 22:25 ` [PATCH v3 01/14] drm/v3d: Drop unused drm_encoder.h include from v3d_drv.h Maíra Canal
2026-06-03 22:25 ` [PATCH v3 02/14] drm/v3d: Clear queue->active_job when v3d_fence_create() fails Maíra Canal
2026-06-04  2:50   ` sashiko-bot
2026-06-03 22:25 ` [PATCH v3 03/14] drm/v3d: Use inline lock for dma fence initialization Maíra Canal
2026-06-04  2:49   ` sashiko-bot
2026-06-03 22:25 ` [PATCH v3 04/14] drm/v3d: Replace spin_lock_irqsave() with spin_lock() Maíra Canal
2026-06-04  2:51   ` sashiko-bot
2026-06-03 22:25 ` [PATCH v3 05/14] drm/v3d: Extract v3d_job_add_syncobjs() helper Maíra Canal
2026-06-03 22:25 ` [PATCH v3 06/14] drm/v3d: Reject invalid syncobj handles in submit ioctls Maíra Canal
2026-06-04  2:51   ` sashiko-bot
2026-06-03 22:25 ` [PATCH v3 07/14] drm/v3d: Migrate BO reservation locking to DRM exec Maíra Canal
2026-06-03 22:25 ` [PATCH v3 08/14] drm/v3d: Introduce struct v3d_submit and convert CL/TFU/CSD ioctls Maíra Canal
2026-06-04  2:54   ` sashiko-bot
2026-06-04  8:58   ` Tvrtko Ursulin
2026-06-04 11:52     ` Maíra Canal
2026-06-04 12:05       ` Tvrtko Ursulin
2026-06-04 12:10         ` Maíra Canal
2026-06-03 22:25 ` [PATCH v3 09/14] drm/v3d: Make v3d_get_cpu_indirect_csd_params() a pure parser Maíra Canal
2026-06-04  2:53   ` sashiko-bot [this message]
2026-06-03 22:25 ` [PATCH v3 10/14] drm/v3d: Convert submit helpers to operate on struct v3d_submit Maíra Canal
2026-06-04  9:49   ` Tvrtko Ursulin
2026-06-03 22:25 ` [PATCH v3 11/14] drm/v3d: Refactor CPU ioctl into unified submission chain Maíra Canal
2026-06-04  2:58   ` sashiko-bot
2026-06-04  9:54   ` Tvrtko Ursulin
2026-06-03 22:25 ` [PATCH v3 12/14] drm/v3d: Split BO fence attach from syncobj output handling Maíra Canal
2026-06-04  9:59   ` Tvrtko Ursulin
2026-06-03 22:25 ` [PATCH v3 13/14] drm/v3d: Reject invalid out_sync handles in submit ioctls Maíra Canal
2026-06-04  2:59   ` sashiko-bot
2026-06-04 10:12   ` Tvrtko Ursulin
2026-06-03 22:25 ` [PATCH v3 14/14] drm/v3d: Ensure atomic submissions in v3d_submit_jobs() Maíra Canal
2026-06-04 10:25   ` Tvrtko Ursulin

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