From: sashiko-bot@kernel.org
To: "Alan Mackenzie" <acm@muc.de>
Cc: linux-serial@vger.kernel.org, dri-devel@lists.freedesktop.org
Subject: Re: [Patch 3/9]: Replace scr_readw/writew by scr_readg/writeg, etc
Date: Thu, 27 Aug 2026 19:18:16 +0000 [thread overview]
Message-ID: <20260827191816.8459F1F000E9@smtp.kernel.org> (raw)
In-Reply-To: <apCGKUotSUZLvngV@MAC.fritz.box>
Thank you for your contribution! Sashiko AI review found 2 potential issue(s) to consider:
- [High] The loop evaluating screen blankness in fbcon_prepare_logo increments the pointer incorrectly, leading to overlapping/unaligned 32-bit glyph reads and an out-of-bounds read.
- [High] Incorrect pointer arithmetic in fbcon_switch when scrolling the logo leads to severe screen buffer corruption in 32-bit glyph mode.
--
commit 161dfd956a8c1063b40c6d0ff761c9b6540eff43
Author: Alan Mackenzie <acm@muc.de>
Replace scr_readw/writew by scr_readg/writeg, etc
This patch updates vt and fbcon drivers to handle 32-bit glyphs by
replacing 16-bit specific scr_readw/writew with scr_readg/writeg,
adjusting pointers and attributes accordingly.
> diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
> --- a/drivers/video/fbdev/core/fbcon.c
> +++ b/drivers/video/fbdev/core/fbcon.c
[ ... ]
> @@ -663,8 +663,8 @@ static void fbcon_prepare_logo(struct vc_data *vc, struct fb_info *info,
> q = (unsigned short *) (vc->vc_origin +
> vc->vc_size_row * rows);
> step = logo_lines * cols;
> - for (r = q - logo_lines * cols; r < q; r++)
> - if (scr_readw(r) != vc->vc_video_erase_char)
> + for (r = q - logo_lines * cols * GLYPH_HW; r < q; r++)
> + if (scr_readg(r) != vc->vc_video_erase_char)
[Severity: High]
Could this loop read out of bounds when evaluating screen blankness?
The pointer r is of type unsigned short *, so r++ advances it by 2 bytes.
However, scr_readg() reads 4 bytes, resulting in overlapping reads. On the
final iteration (when r equals q - 1), it appears scr_readg() would read 2
bytes past the end of the screen buffer allocation. Should this increment by
GLYPH_HW instead?
> break;
> if (r != q && new_rows >= rows + logo_lines) {
> save = kmalloc(array3_size(logo_lines, new_cols, GLYPH_SZ),
[ ... ]
> @@ -2161,8 +2165,23 @@ static bool fbcon_switch(struct vc_data *vc)
> struct vc_data *conp2 = vc_cons[logo_shown].d;
>
> if (conp2->vc_top == logo_lines
> - && conp2->vc_bottom == conp2->vc_rows)
> + && conp2->vc_bottom == conp2->vc_rows) {
> + /* Scroll the bottom part of the screen up to fill the
> + * logo lines.
> + */
> + i = conp2->vc_bottom - conp2->vc_top;
> + d = (unsigned short *)conp2->vc_origin;
> + s = (unsigned short *)(conp2->vc_origin +
> + logo_lines * conp2->vc_size_row);
> + while (i--) {
> + scr_memcpyw(d, s, conp2->vc_size_row);
> + d += conp2->vc_cols;
> + s += conp2->vc_cols;
[Severity: High]
Does this pointer arithmetic corrupt the console screen buffer for 32-bit
glyphs? The pointers d and s are unsigned short *, so advancing them by
vc_cols moves them forward by vc_cols * 2 bytes. Since conp2->vc_size_row
is vc_cols * 4 bytes for 32-bit glyphs, this seems to advance the pointers
by exactly half a row.
Because of this, the next loop iteration would overwrite the middle of the
previously copied row. Furthermore, the subsequent scr_memset_worl() would
start clearing from the wrong offset. Should these pointers be advanced by
conp2->vc_cols * GLYPH_HW?
> + }
> + scr_memset_worl(d, conp2->vc_video_erase_char,
> + conp2->vc_size_row * logo_lines);
> conp2->vc_top = 0;
> + }
> logo_shown = FBCON_LOGO_CANSHOW;
> }
--
Sashiko AI review · https://sashiko.dev/#/patchset/apCEDM2sWv_M354-@MAC.fritz.box?part=3
next prev parent reply other threads:[~2026-08-27 19:18 UTC|newest]
Thread overview: 32+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-08-27 18:38 vt: Enlarge the framebuffer glyph size from 16 to 32 bits Alan Mackenzie
2026-08-27 18:42 ` [Patch 1/9]: Make consolemap.c handle Unicode planes outside BMP Alan Mackenzie
2026-08-27 19:14 ` sashiko-bot
2026-08-28 4:57 ` Jiri Slaby
2026-08-29 11:51 ` Alan Mackenzie
2026-08-27 18:45 ` [Patch 2/9]: Glyph size: Use GLYPH_SZ/HW rather than hardcoded 2, 1 Alan Mackenzie
2026-08-27 19:22 ` sashiko-bot
2026-08-27 18:47 ` [Patch 3/9]: Replace scr_readw/writew by scr_readg/writeg, etc Alan Mackenzie
2026-08-27 19:18 ` sashiko-bot [this message]
2026-08-29 12:11 ` Greg Kroah-Hartman
2026-08-29 13:33 ` Alan Mackenzie
2026-08-27 18:48 ` [Patch 4/9]: Amend internal manipulation of glyph structure Alan Mackenzie
2026-08-27 19:19 ` sashiko-bot
2026-08-27 18:50 ` [Patch 5/9]: vt: Amend three Kconfig files Alan Mackenzie
2026-08-27 19:12 ` sashiko-bot
2026-08-27 18:52 ` [Patch 6/9]: vt: Use u32 and typedef u1632 to handle whole glyphs Alan Mackenzie
2026-08-27 19:22 ` sashiko-bot
2026-08-27 18:54 ` [Patch 7/9]: vt: Handle up to 2^21 glyphs, rather than 256/512 Alan Mackenzie
2026-08-27 19:14 ` sashiko-bot
2026-08-27 18:56 ` [Patch 8/9]: vt: Enhancements to the VT ioctl interface Alan Mackenzie
2026-08-27 19:25 ` sashiko-bot
2026-08-27 18:58 ` [Patch 9/9]: vt: Misc changes, e.g. to #include directives Alan Mackenzie
2026-08-27 19:25 ` sashiko-bot
2026-08-29 12:06 ` Greg Kroah-Hartman
2026-08-28 6:12 ` vt: Enlarge the framebuffer glyph size from 16 to 32 bits Thomas Zimmermann
2026-08-28 14:36 ` Alan Mackenzie
2026-08-29 12:09 ` Greg Kroah-Hartman
2026-08-29 14:39 ` Alan Mackenzie
2026-08-31 6:20 ` Thomas Zimmermann
2026-08-31 14:45 ` Alan Mackenzie
2026-08-31 17:21 ` Helge Deller
2026-09-01 11:14 ` Alan Mackenzie
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