From: sashiko-bot@kernel.org
To: "Eliot Courtney" <ecourtney@nvidia.com>
Cc: gary@garyguo.net, dri-devel@lists.freedesktop.org,
ojeda@kernel.org, "Danilo Krummrich" <dakr@kernel.org>,
"Alexandre Courbot" <acourbot@nvidia.com>
Subject: Re: [PATCH v3 1/8] rust: alloc: add Vec::try_push_init
Date: Mon, 28 Sep 2026 08:51:09 +0000 [thread overview]
Message-ID: <20260928085109.D44DD1F00893@smtp.kernel.org> (raw)
In-Reply-To: <20260928-b4-nvkv-v3-1-f04504c262c2@nvidia.com>
Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
- [Low] rust: missing #[inline] on try_push_init()
--
commit 5b0998c4906cb7b8fa1c27d53ac13078b73e0f91
Author: Eliot Courtney <ecourtney@nvidia.com>
rust: alloc: add Vec::try_push_init
This commit adds Vec::try_push_init for fallible initializers along
with a new PushInitError sum type. It allows the original initializer
to be returned to the caller if the allocation fails.
> diff --git a/rust/kernel/alloc/kvec.rs b/rust/kernel/alloc/kvec.rs
> index c7546b9da4fa3..a2b72a7779d9d 100644
> --- a/rust/kernel/alloc/kvec.rs
> +++ b/rust/kernel/alloc/kvec.rs
[ ... ]
> @@ -359,6 +367,49 @@ pub fn push(&mut self, v: T, flags: Flags) -> Result<(), AllocError> {
> Ok(())
> }
>
> + /// Appends an element to the back of the [`Vec`] instance by initializing it in place.
> + ///
> + /// Unlike [`Vec::push`], the initializer may be fallible. If the allocation fails, the
[ ... ]
> + /// let mut v: KVec<Element> = KVec::new();
> + /// v.try_push_init(Element::new(), GFP_KERNEL)?;
> + /// assert!(v[0].buf.is_empty());
> + /// # Ok::<(), Error>(())
> + /// ```
> + pub fn try_push_init<I, E>(&mut self, init: I, flags: Flags) -> Result<(), PushInitError<I, E>>
> + where
> + I: Init<T, E>,
> + {
[Severity: Low]
Should try_push_init() be annotated with #[inline]?
The Rust subsystem coding guidelines recommend that small functions in
abstractions should be annotated with #[inline] to allow the compiler
to better optimize them.
> + if self.reserve(1, flags).is_err() {
> + return Err(PushInitError::AllocError(init));
> + }
> + // SAFETY: The call to `reserve` was successful, so there is at least one spare slot.
> + unsafe { init.__init(self.spare_capacity_mut().as_mut_ptr().cast::<T>()) }
> + .map_err(PushInitError::InitError)?;
> + // SAFETY: The call to `__init` returned `Ok`, so the first spare slot now holds an
> + // initialized `T`. The new length does not exceed the capacity because `reserve` ensured
> + // the capacity is greater than the length by at least one.
> + unsafe { self.inc_len(1) };
> + Ok(())
> + }
> +
> /// Appends an element to the back of the [`Vec`] instance without reallocating.
> ///
> /// Fails if the vector does not have capacity for the new element.
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260928-b4-nvkv-v3-0-f04504c262c2@nvidia.com?part=1
next prev parent reply other threads:[~2026-09-28 8:51 UTC|newest]
Thread overview: 26+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-09-28 8:42 [PATCH v3 0/8] gpu: nova-core: add NVKV codec Eliot Courtney
2026-09-28 8:42 ` [PATCH v3 1/8] rust: alloc: add Vec::try_push_init Eliot Courtney
2026-09-28 8:51 ` sashiko-bot [this message]
2026-10-06 5:52 ` Alexandre Courbot
2026-09-28 8:42 ` [PATCH v3 2/8] rust: alloc: add Vec::push_init Eliot Courtney
2026-09-28 8:52 ` sashiko-bot
2026-10-06 6:10 ` Alexandre Courbot
2026-09-28 8:42 ` [PATCH v3 3/8] rust: alloc: add ArrayVec Eliot Courtney
2026-09-28 8:51 ` sashiko-bot
2026-10-07 6:27 ` Alexandre Courbot
2026-09-28 8:42 ` [PATCH v3 4/8] gpu: nova-core: add NVKV encoder Eliot Courtney
2026-09-28 8:52 ` sashiko-bot
2026-10-07 3:43 ` Alexandre Courbot
2026-10-07 3:48 ` Alexandre Courbot
2026-10-07 11:33 ` John Hubbard
2026-10-07 11:56 ` Alexandre Courbot
2026-09-28 8:42 ` [PATCH v3 5/8] gpu: nova-core: add NVKV decoder Eliot Courtney
2026-09-28 8:52 ` sashiko-bot
2026-10-07 4:51 ` Alexandre Courbot
2026-09-28 8:42 ` [PATCH v3 6/8] gpu: nova-core: add NVKV typed encoding Eliot Courtney
2026-10-07 6:30 ` Alexandre Courbot
2026-09-28 8:42 ` [PATCH v3 7/8] gpu: nova-core: add NVKV typed decoding Eliot Courtney
2026-10-07 6:30 ` Alexandre Courbot
2026-10-07 12:05 ` Alexandre Courbot
2026-09-28 8:42 ` [PATCH v3 8/8] gpu: nova-core: add NVKV GSP_INIT schemas Eliot Courtney
2026-10-07 10:53 ` Alexandre Courbot
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