From mboxrd@z Thu Jan 1 00:00:00 1970 From: John Hubbard Subject: Re: [PATCH 1/3] drivers/gpu/drm/via: convert put_page() to put_user_page*() Date: Mon, 22 Jul 2019 11:53:54 -0700 Message-ID: <397ff3e4-e857-037a-1aee-ff6242e024b2@nvidia.com> References: <20190722043012.22945-1-jhubbard@nvidia.com> <20190722043012.22945-2-jhubbard@nvidia.com> <20190722093355.GB29538@lst.de> Mime-Version: 1.0 Content-Type: text/plain; charset="utf-8" Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: <20190722093355.GB29538@lst.de> Content-Language: en-US Sender: netdev-owner@vger.kernel.org To: Christoph Hellwig , john.hubbard@gmail.com Cc: Andrew Morton , Alexander Viro , =?UTF-8?B?QmrDtnJuIFTDtnBlbA==?= , Boaz Harrosh , Daniel Vetter , Dan Williams , Dave Chinner , David Airlie , "David S . Miller" , Ilya Dryomov , Jan Kara , Jason Gunthorpe , Jens Axboe , =?UTF-8?B?SsOpcsO0bWUgR2xpc3Nl?= , Johannes Thumshirn , Magnus Karlsson , Matthew Wilcox , Miklos Szeredi , Ming Lei , Sage Weil List-Id: dri-devel@lists.freedesktop.org On 7/22/19 2:33 AM, Christoph Hellwig wrote: > On Sun, Jul 21, 2019 at 09:30:10PM -0700, john.hubbard@gmail.com wrote: >> for (i = 0; i < vsg->num_pages; ++i) { >> if (NULL != (page = vsg->pages[i])) { >> if (!PageReserved(page) && (DMA_FROM_DEVICE == vsg->direction)) >> - SetPageDirty(page); >> - put_page(page); >> + put_user_pages_dirty(&page, 1); >> + else >> + put_user_page(page); >> } > > Can't just pass a dirty argument to put_user_pages? Also do we really Yes, and in fact that would help a lot more than the single page case, which is really just cosmetic after all. > need a separate put_user_page for the single page case? > put_user_pages_dirty? Not really. I'm still zeroing in on the ideal API for all these call sites, and I agree that the approach below is cleaner. > > Also the PageReserved check looks bogus, as I can't see how a reserved > page can end up here. So IMHO the above snippled should really look > something like this: > > put_user_pages(vsg->pages[i], vsg->num_pages, > vsg->direction == DMA_FROM_DEVICE); > > in the end. > Agreed. thanks, -- John Hubbard NVIDIA