* [PATCH] drm/nouveau: force alignment to 0x1000 for gpu objects
@ 2013-09-02 14:31 Maarten Lankhorst
[not found] ` <1378132297-19616-1-git-send-email-maarten.lankhorst-Z7WLFzj8eWMS+FvcfC7Uqw@public.gmane.org>
0 siblings, 1 reply; 4+ messages in thread
From: Maarten Lankhorst @ 2013-09-02 14:31 UTC (permalink / raw)
To: nouveau; +Cc: dri-devel
There are a lot of places that allocate multiples of 1000,
but do not set alignment correctly and still require this
alignment implicitly or explicitly.
---
drivers/gpu/drm/nouveau/core/core/gpuobj.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/drivers/gpu/drm/nouveau/core/core/gpuobj.c b/drivers/gpu/drm/nouveau/core/core/gpuobj.c
index 7595506..7bcae1d 100644
--- a/drivers/gpu/drm/nouveau/core/core/gpuobj.c
+++ b/drivers/gpu/drm/nouveau/core/core/gpuobj.c
@@ -65,6 +65,14 @@ nouveau_gpuobj_create_(struct nouveau_object *parent,
int ret, i;
u64 addr;
+ /*
+ * There are a lot of places that allocate multiples of 1000,
+ * but do not set alignment correctly and still require this
+ * alignment implicitly or explicitly.
+ */
+ if (size >= 0x1000 && align < 0x1000)
+ align = 0x1000;
+
*pobject = NULL;
if (pargpu) {
--
1.8.3.4
^ permalink raw reply related [flat|nested] 4+ messages in thread[parent not found: <1378132297-19616-1-git-send-email-maarten.lankhorst-Z7WLFzj8eWMS+FvcfC7Uqw@public.gmane.org>]
* Re: [PATCH] drm/nouveau: force alignment to 0x1000 for gpu objects [not found] ` <1378132297-19616-1-git-send-email-maarten.lankhorst-Z7WLFzj8eWMS+FvcfC7Uqw@public.gmane.org> @ 2013-09-04 3:34 ` Ben Skeggs 2013-09-04 11:59 ` Maarten Lankhorst 0 siblings, 1 reply; 4+ messages in thread From: Ben Skeggs @ 2013-09-04 3:34 UTC (permalink / raw) To: Maarten Lankhorst Cc: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org, dri-devel-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst <maarten.lankhorst-Z7WLFzj8eWMS+FvcfC7Uqw@public.gmane.org> wrote: > There are a lot of places that allocate multiples of 1000, > but do not set alignment correctly and still require this > alignment implicitly or explicitly. This is wrong. Where are the places you think you need this? Ben. > --- > drivers/gpu/drm/nouveau/core/core/gpuobj.c | 8 ++++++++ > 1 file changed, 8 insertions(+) > > diff --git a/drivers/gpu/drm/nouveau/core/core/gpuobj.c b/drivers/gpu/drm/nouveau/core/core/gpuobj.c > index 7595506..7bcae1d 100644 > --- a/drivers/gpu/drm/nouveau/core/core/gpuobj.c > +++ b/drivers/gpu/drm/nouveau/core/core/gpuobj.c > @@ -65,6 +65,14 @@ nouveau_gpuobj_create_(struct nouveau_object *parent, > int ret, i; > u64 addr; > > + /* > + * There are a lot of places that allocate multiples of 1000, > + * but do not set alignment correctly and still require this > + * alignment implicitly or explicitly. > + */ > + if (size >= 0x1000 && align < 0x1000) > + align = 0x1000; > + > *pobject = NULL; > > if (pargpu) { > -- > 1.8.3.4 > > _______________________________________________ > dri-devel mailing list > dri-devel-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org > http://lists.freedesktop.org/mailman/listinfo/dri-devel ^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [PATCH] drm/nouveau: force alignment to 0x1000 for gpu objects 2013-09-04 3:34 ` Ben Skeggs @ 2013-09-04 11:59 ` Maarten Lankhorst 2013-09-09 23:21 ` Ben Skeggs 0 siblings, 1 reply; 4+ messages in thread From: Maarten Lankhorst @ 2013-09-04 11:59 UTC (permalink / raw) To: Ben Skeggs; +Cc: nouveau@lists.freedesktop.org, dri-devel@lists.freedesktop.org Op 04-09-13 05:34, Ben Skeggs schreef: > On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst > <maarten.lankhorst@canonical.com> wrote: >> There are a lot of places that allocate multiples of 1000, >> but do not set alignment correctly and still require this >> alignment implicitly or explicitly. > This is wrong. Where are the places you think you need this? > All the calls to nouveau_gpuobj_map_vm for example in core/engine/graph/nvc0.c. engctx_create is usually called with alignment = 0x100 too, which seems like it would break in the fifo_context_attach calls too. ~Maarten ^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [PATCH] drm/nouveau: force alignment to 0x1000 for gpu objects 2013-09-04 11:59 ` Maarten Lankhorst @ 2013-09-09 23:21 ` Ben Skeggs 0 siblings, 0 replies; 4+ messages in thread From: Ben Skeggs @ 2013-09-09 23:21 UTC (permalink / raw) To: Maarten Lankhorst Cc: nouveau@lists.freedesktop.org, dri-devel@lists.freedesktop.org On Wed, Sep 4, 2013 at 9:59 PM, Maarten Lankhorst <maarten.lankhorst@canonical.com> wrote: > Op 04-09-13 05:34, Ben Skeggs schreef: >> On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst >> <maarten.lankhorst@canonical.com> wrote: >>> There are a lot of places that allocate multiples of 1000, >>> but do not set alignment correctly and still require this >>> alignment implicitly or explicitly. >> This is wrong. Where are the places you think you need this? >> > All the calls to nouveau_gpuobj_map_vm for example in core/engine/graph/nvc0.c. > > engctx_create is usually called with alignment = 0x100 too, which seems like it would break in the fifo_context_attach calls too. All the places I can see with a "too small" alignment are not suballocated, so the backend will force alignment to minimum GPU page size anyway. If someone wants to go through all these calls and fix them up explicitly too, then, patches welcome. The posted patch, however, isn't the right way to go about this, and I couldn't find an example yet that'd cause an actual breakage. Ben. > > ~Maarten ^ permalink raw reply [flat|nested] 4+ messages in thread
end of thread, other threads:[~2013-09-09 23:21 UTC | newest]
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2013-09-02 14:31 [PATCH] drm/nouveau: force alignment to 0x1000 for gpu objects Maarten Lankhorst
[not found] ` <1378132297-19616-1-git-send-email-maarten.lankhorst-Z7WLFzj8eWMS+FvcfC7Uqw@public.gmane.org>
2013-09-04 3:34 ` Ben Skeggs
2013-09-04 11:59 ` Maarten Lankhorst
2013-09-09 23:21 ` Ben Skeggs
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