From mboxrd@z Thu Jan 1 00:00:00 1970 From: Sven Joachim Subject: Re: [bisected] nouveau: "Failed to idle channel x" after resume Date: Wed, 08 Aug 2012 08:18:09 +0200 Message-ID: <87fw7xkiu6.fsf@turtle.gmx.de> References: <20120611231842.221bd738@europa> <20120705222429.43586868@europa> <1344091275.4520.1.camel@maxim-laptop> <1344285484.14543.0.camel@maxim-laptop> <20120808053716.GA10092@turiel.bne.redhat.com> <87lihpkjnu.fsf@turtle.gmx.de> <20120808060841.GB10092@turiel.bne.redhat.com> Mime-Version: 1.0 Content-Type: text/plain Return-path: In-Reply-To: <20120808060841.GB10092@turiel.bne.redhat.com> (Ben Skeggs's message of "Wed, 8 Aug 2012 16:08:41 +1000") Sender: linux-kernel-owner@vger.kernel.org To: Ben Skeggs Cc: Maxim Levitsky , Aioanei Rares , "nouveau@lists.freedesktop.org" , Martin Nyhus , linux-kernel@vger.kernel.org, dri-devel@lists.freedesktop.org, Ben Skeggs List-Id: dri-devel@lists.freedesktop.org On 2012-08-08 08:08 +0200, Ben Skeggs wrote: > On Wed, Aug 08, 2012 at 08:00:21AM +0200, Sven Joachim wrote: >> Not for me on my GeForce 8500 GT, and I still cannot suspend more than >> once, subsequent attempts fail: >> >> ,---- >> | Aug 8 07:49:16 turtle kernel: [ 91.697068] nouveau W[ >> | PGRAPH][0000:01:00.0][0x0200502d][ffff880037be1d40] parent failed >> | suspend, -16 >> | Aug 8 07:49:16 turtle kernel: [ 91.697078] nouveau [ DRM][0000:01:00.0] resuming display... >> `---- > Interesting. Were there any messages prior to that? Nothing interesting: ,---- | Aug 8 07:49:16 turtle kernel: [ 89.655362] nouveau [ DRM][0000:01:00.0] suspending fbcon... | Aug 8 07:49:16 turtle kernel: [ 89.655367] nouveau [ DRM][0000:01:00.0] suspending display... | Aug 8 07:49:16 turtle kernel: [ 89.696888] nouveau [ DRM][0000:01:00.0] unpinning framebuffer(s)... | Aug 8 07:49:16 turtle kernel: [ 89.696909] nouveau [ DRM][0000:01:00.0] evicting buffers... | Aug 8 07:49:16 turtle kernel: [ 89.696913] nouveau [ DRM][0000:01:00.0] suspending client object trees... `---- > I guess the the fifo > code detected a timeout when trying to save the graphics context, I have > I have other patches in my tree (I'll push them soon, tied up with other > work atm) that might help here. Thanks, I'll try them when they are available. Cheers, Sven