From mboxrd@z Thu Jan 1 00:00:00 1970 From: Anca Emanuel Subject: Re: [git pull] drm fixes Date: Fri, 18 Feb 2011 12:10:22 +0200 Message-ID: References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from mail-wy0-f177.google.com (mail-wy0-f177.google.com [74.125.82.177]) by gabe.freedesktop.org (Postfix) with ESMTP id 264489E759 for ; Fri, 18 Feb 2011 02:10:24 -0800 (PST) Received: by wyf22 with SMTP id 22so3286841wyf.36 for ; Fri, 18 Feb 2011 02:10:24 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: Dave Airlie Cc: torvalds@linux-foundation.org, linux-kernel@vger.kernel.org, DRI mailing list List-Id: dri-devel@lists.freedesktop.org Nouveau OpenGL regresion Tools used: http://packages.ubuntu.com/maverick/misc/glmark2 With 2.6.38-rc5 latest git: nv50_screen_get_param:162 - Unknown PIPE_CAP 11 =================================================== glmark2 10.07.1 =================================================== OpenGL Information GL_VENDOR: nouveau GL_RENDERER: Gallium 0.4 on NV92 GL_VERSION: 2.1 Mesa 7.9-devel =================================================== Precompilation Vertex array FPS: 105 Vertex buffer object FPS: 267 Texture filtering Nearest FPS: 295 Linear FPS: 299 Mipmapped FPS: 308 Shading GLSL per vertex lighting FPS: 227 GLSL per pixel lighting FPS: 260 =================================================== Your glmark2 Score is 727 ^_^ =================================================== With Linux ubuntu 2.6.35-25-generic #44-Ubuntu SMP Fri Jan 21 17:40:44 UTC 2011 x86_64 GNU/Linux: nv50_screen_get_param:162 - Unknown PIPE_CAP 11 =================================================== glmark2 10.07.1 =================================================== OpenGL Information GL_VENDOR: nouveau GL_RENDERER: Gallium 0.4 on NV92 GL_VERSION: 2.1 Mesa 7.9-devel =================================================== Precompilation Vertex array FPS: 265 Vertex buffer object FPS: 599 Texture filtering Nearest FPS: 687 Linear FPS: 683 Mipmapped FPS: 717 Shading GLSL per vertex lighting FPS: 480 GLSL per pixel lighting FPS: 524 =================================================== Your glmark2 Score is 1628 ^_^ ===================================================