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From: Philipp Stanner <phasta@mailbox.org>
To: "Maíra Canal" <mcanal@igalia.com>,
	"Matthew Brost" <matthew.brost@intel.com>,
	"Danilo Krummrich" <dakr@kernel.org>,
	"Philipp Stanner" <phasta@kernel.org>,
	"Christian König" <ckoenig.leichtzumerken@gmail.com>,
	"Tvrtko Ursulin" <tvrtko.ursulin@igalia.com>,
	"Simona Vetter" <simona@ffwll.ch>,
	"David Airlie" <airlied@gmail.com>,
	"Melissa Wen" <mwen@igalia.com>,
	"Lucas Stach" <l.stach@pengutronix.de>,
	"Russell King" <linux+etnaviv@armlinux.org.uk>,
	"Christian Gmeiner" <christian.gmeiner@gmail.com>,
	"Lucas De Marchi" <lucas.demarchi@intel.com>,
	"Thomas Hellström" <thomas.hellstrom@linux.intel.com>,
	"Rodrigo Vivi" <rodrigo.vivi@intel.com>,
	"Boris Brezillon" <boris.brezillon@collabora.com>,
	"Rob Herring" <robh@kernel.org>,
	"Steven Price" <steven.price@arm.com>,
	"Liviu Dudau" <liviu.dudau@arm.com>
Cc: kernel-dev@igalia.com, dri-devel@lists.freedesktop.org,
	 etnaviv@lists.freedesktop.org, intel-xe@lists.freedesktop.org
Subject: Re: [PATCH v2 5/8] drm/v3d: Use DRM_GPU_SCHED_STAT_NO_HANG to skip the reset
Date: Mon, 02 Jun 2025 09:13:34 +0200	[thread overview]
Message-ID: <b25c1cabe52436c83cb570a5d65ede2fc548fc0b.camel@mailbox.org> (raw)
In-Reply-To: <20250530-sched-skip-reset-v2-5-c40a8d2d8daa@igalia.com>

On Fri, 2025-05-30 at 11:01 -0300, Maíra Canal wrote:
> When a CL/CSD job times out, we check if the GPU has made any
> progress
> since the last timeout. If so, instead of resetting the hardware, we
> skip
> the reset and allow the timer to be rearmed. This gives long-running
> jobs
> a chance to complete.
> 
> Use the DRM_GPU_SCHED_STAT_NO_HANG status to skip the reset and re-
> arm
> the timer.
> 
> Signed-off-by: Maíra Canal <mcanal@igalia.com>
> ---
>  drivers/gpu/drm/v3d/v3d_sched.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c
> b/drivers/gpu/drm/v3d/v3d_sched.c
> index
> e1997387831541fb053e472672004cf511c25558..fbb09a8aff3740b5cd59573b5f2
> e26b2ee352dfb 100644
> --- a/drivers/gpu/drm/v3d/v3d_sched.c
> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
> @@ -761,7 +761,7 @@ v3d_cl_job_timedout(struct drm_sched_job
> *sched_job, enum v3d_queue q,
>  	if (*timedout_ctca != ctca || *timedout_ctra != ctra) {
>  		*timedout_ctca = ctca;
>  		*timedout_ctra = ctra;
> -		return DRM_GPU_SCHED_STAT_RESET;
> +		return DRM_GPU_SCHED_STAT_NO_HANG;
>  	}
>  
>  	return v3d_gpu_reset_for_timeout(v3d, sched_job);
> @@ -805,7 +805,7 @@ v3d_csd_job_timedout(struct drm_sched_job
> *sched_job)
>  	 */
>  	if (job->timedout_batches != batches) {
>  		job->timedout_batches = batches;
> -		return DRM_GPU_SCHED_STAT_RESET;
> +		return DRM_GPU_SCHED_STAT_NO_HANG;
>  	}

Wait a second, help me out here quickly. You already added workaround
stuff where you manipulate the scheduler's pending_list, as you state
in the cover letter. That code here [1].

Don't you have to remove the very same code in this series again to
still have correct behavior in your driver?

As I see it, all drm branches end up in Linus's tree ultimately. So I'd
think about potential branch-races in case you didn't already.


P.



[1] https://lore.kernel.org/dri-devel/20250430210643.57924-1-mcanal@igalia.com/T/



>  
>  	return v3d_gpu_reset_for_timeout(v3d, sched_job);
> 


  reply	other threads:[~2025-06-02  7:13 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-05-30 14:01 [PATCH v2 0/8] drm/sched: Allow drivers to skip the reset with DRM_GPU_SCHED_STAT_NO_HANG Maíra Canal
2025-05-30 14:01 ` [PATCH v2 1/8] drm/sched: Rename DRM_GPU_SCHED_STAT_NOMINAL to DRM_GPU_SCHED_STAT_RESET Maíra Canal
2025-05-30 14:01 ` [PATCH v2 2/8] drm/sched: Allow drivers to skip the reset and keep on running Maíra Canal
2025-06-02  7:06   ` Philipp Stanner
2025-05-30 14:01 ` [PATCH v2 3/8] drm/sched: Reduce scheduler's timeout for timeout tests Maíra Canal
2025-06-02  8:54   ` Philipp Stanner
2025-06-02  9:06   ` Tvrtko Ursulin
2025-05-30 14:01 ` [PATCH v2 4/8] drm/sched: Add new test for DRM_GPU_SCHED_STAT_NO_HANG Maíra Canal
2025-06-02  9:34   ` Tvrtko Ursulin
2025-05-30 14:01 ` [PATCH v2 5/8] drm/v3d: Use DRM_GPU_SCHED_STAT_NO_HANG to skip the reset Maíra Canal
2025-06-02  7:13   ` Philipp Stanner [this message]
2025-06-02 11:27     ` Maíra Canal
2025-05-30 14:01 ` [PATCH v2 6/8] drm/etnaviv: " Maíra Canal
2025-06-02  7:28   ` Philipp Stanner
2025-06-02 11:36     ` Maíra Canal
2025-06-02 11:59       ` Philipp Stanner
2025-05-30 14:01 ` [PATCH v2 7/8] drm/xe: " Maíra Canal
2025-06-02  7:47   ` Philipp Stanner
2025-05-30 14:01 ` [PATCH v2 8/8] drm/panfrost: " Maíra Canal

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