From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 100070] Rocket League: grass gets rendered incorrectly Date: Sat, 17 Jun 2017 20:08:27 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1049188745==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 85D1A6E0BC for ; Sat, 17 Jun 2017 20:08:27 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1049188745== Content-Type: multipart/alternative; boundary="14977301070.6Db0.5386"; charset="UTF-8" --14977301070.6Db0.5386 Date: Sat, 17 Jun 2017 20:08:27 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D100070 --- Comment #6 from Gregor M=C3=BCnch --- (In reply to Ilia Mirkin from comment #5) > Ultimately the easiest way to reproduce issues is with apitrace or similar > tool. Using it doesn't require knowing how to get to the relevant part of > the game, or other necessary conditions to trigger the issue. >=20 > Farming out the apitrace collection to the bug reporters is one of the wa= ys > to reduce the workload on the developers (as there are ~infinite bug > reporters, and a very finite number of developers). Thanks for the explanation. All this is true but: -its a popular game, Top10 in Steam ranking, so Valve as AMD should have so= me interest seeing the game working as good as it does on nvidia -in this case, its seems it doesnt depend on the architecture, its a problem with GCN 1.0 - 4.0 and maybe Intel too, so it can be reproduced with any hardware -I cant imagine fixing those bugs is possible without testing the real game= , in the end you still need the game to see the impact of your changes However Im fine with whatever is best for you guys. --=20 You are receiving this mail because: You are the assignee for the bug.= --14977301070.6Db0.5386 Date: Sat, 17 Jun 2017 20:08:27 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 6 on bug 10007= 0 from Gregor M=C3=BCnch
(In reply to Ilia Mirkin from comment #5)
> Ultimately the easiest way to reproduce issues i=
s with apitrace or similar
> tool. Using it doesn't require knowing how to get to the relevant part=
 of
> the game, or other necessary conditions to trigger the issue.
>=20
> Farming out the apitrace collection to the bug reporters is one of the=
 ways
> to reduce the workload on the developers (as there are ~infinite bug
> reporters, and a very finite number of developers).

Thanks for the explanation. All this is true but:

-its a popular game, Top10 in Steam ranking, so Valve as AMD should have so=
me
interest seeing the game working as good as it does on nvidia
-in this case, its seems it doesnt depend on the architecture, its a problem
with GCN 1.0 - 4.0 and maybe Intel too, so it can be reproduced with any
hardware
-I cant imagine fixing those bugs is possible without testing the real game=
, in
the end you still need the game to see the impact of your changes

However Im fine with whatever is best for you guys.


You are receiving this mail because:
  • You are the assignee for the bug.
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