From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100200] Default Unreal Engine 4 frag shader fails to compile
Date: Tue, 14 Mar 2017 16:07:48 +0000
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Date: Tue, 14 Mar 2017 16:07:48 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D100200
Bug ID: 100200
Summary: Default Unreal Engine 4 frag shader fails to compile
Product: Mesa
Version: 13.0
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: felix@bellaby.plus.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 130218
--> https://bugs.freedesktop.org/attachment.cgi?id=3D130218&action=3Dedit
default UE4 fragment shader
UE4Editor (with -opengl3) seems to run reasonably well on r600/ARUBA using =
Mesa
version 13.0, apart from the failure to compile the attached default fragme=
nt
shader.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Tue, 14 Mar 2017 16:07:48 +0000
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Auto-Submitted: auto-generated
| Bug ID |
100200
|
| Summary |
Default Unreal Engine 4 frag shader fails to compile
|
| Product |
Mesa
|
| Version |
13.0
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
felix@bellaby.plus.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 1=
30218 [details]
default UE4 fragment shader
UE4Editor (with -opengl3) seems to run reasonably well on r600/ARUBA using =
Mesa
version 13.0, apart from the failure to compile the attached default fragme=
nt
shader.
You are receiving this mail because:
- You are the assignee for the bug.
=
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