From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 100306] System randomly freezes or crashes to the login screen, glitches until rebooted Date: Fri, 14 Apr 2017 14:01:24 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0085878657==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 550206E081 for ; Fri, 14 Apr 2017 14:01:24 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0085878657== Content-Type: multipart/alternative; boundary="14921784840.97FBb.13280"; charset="UTF-8" --14921784840.97FBb.13280 Date: Fri, 14 Apr 2017 14:01:24 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D100306 --- Comment #17 from MirceaKitsune -= -- Very important note: While investigating a completely unrelated bug, I remembered that KWin was configured to use egl over glx on my machine. I believe glx is the old render architecture, whereas egl is the new renderer which uses OpenGL and is visibly a lot faster. Considering that desktop activity was always the cause of the freezes in so= me form, I have a strong suspicion that this might have something to do with t= he GPU freezes as well! It's a very likely candidate because egl involves experimental OpenGL rendering, and since it's not enabled by default that w= ould also explain why few other people are able to reproduce the GPU lockups. I = have just now switched back to glx and therefore haven't had the time to confirm this, but I'm willing to bet it just might make the problem go away... I wi= ll immediately post an update if and when I'm proven wrong obviously. If anyone else wants to test this theory and help in reproducing the system freeze, consider switching to egl rendering. Obviously this means your mach= ine might start freezing as well, so only do this if there's no risk of data lo= ss or major annoyance. The switch is done by opening ~/.config/kwinrc in a text editor and changing: GLPlatformInterface=3Degl to GLPlatformInterface=3Dglx Note that if you're using an Aurorae theme, you might experience the bug I mentioned above, which involves KWin no longer rendering window decorations. Here are the reports for that in case anyone is curious: https://bugzilla.opensuse.org/show_bug.cgi?id=3D1033598 https://bugs.kde.org/show_bug.cgi?id=3D378663 --=20 You are receiving this mail because: You are the assignee for the bug.= --14921784840.97FBb.13280 Date: Fri, 14 Apr 2017 14:01:24 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 17 on bug 10030= 6 from MirceaKitsune
Very important note: While investigating a completely unrelate=
d bug, I
remembered that KWin was configured to use egl over glx on my machine. I
believe glx is the old render architecture, whereas egl is the new renderer
which uses OpenGL and is visibly a lot faster.

Considering that desktop activity was always the cause of the freezes in so=
me
form, I have a strong suspicion that this might have something to do with t=
he
GPU freezes as well! It's a very likely candidate because egl involves
experimental OpenGL rendering, and since it's not enabled by default that w=
ould
also explain why few other people are able to reproduce the GPU lockups. I =
have
just now switched back to glx and therefore haven't had the time to confirm
this, but I'm willing to bet it just might make the problem go away... I wi=
ll
immediately post an update if and when I'm proven wrong obviously.

If anyone else wants to test this theory and help in reproducing the system
freeze, consider switching to egl rendering. Obviously this means your mach=
ine
might start freezing as well, so only do this if there's no risk of data lo=
ss
or major annoyance. The switch is done by opening ~/.config/kwinrc in a text
editor and changing:

GLPlatformInterface=3Degl

to

GLPlatformInterface=3Dglx

Note that if you're using an Aurorae theme, you might experience the bug I
mentioned above, which involves KWin no longer rendering window decorations.
Here are the reports for that in case anyone is curious:

https:/=
/bugzilla.opensuse.org/show_bug.cgi?id=3D1033598
https://bugs.kde.=
org/show_bug.cgi?id=3D378663


You are receiving this mail because:
  • You are the assignee for the bug.
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