From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100387] War Thunder game has visual errors, missing textures
Date: Sat, 25 Mar 2017 14:20:40 +0000
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Date: Sat, 25 Mar 2017 14:20:40 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D100387
Bug ID: 100387
Summary: War Thunder game has visual errors, missing textures
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: acelists@atlas.sk
QA Contact: dri-devel@lists.freedesktop.org
Using the War Thunder game on Slackware, Mesa git custom compiled, LLVM 4.0=
and
on a RV710 card (512MB video RAM) always produces visual errors. The errors=
are
not the same at all runs but vary between these problems, e.g. sky being bl=
ack,
clouds being any color, water is some color without reflections, trees being
blue.
Plane/ground target models are mostly correct, but sometimes they are also
white.
The errors can be seen right in the hangar, but also when playing the game =
(in
a mission).
I have set the "Old videocard support" in the graphics options in the game.
This has improved things to the state I describe. The game client shows "ul=
tra
low quality" in the right hand corner. I am using the low-res client (HD
textures not downloaded) and the client often prompts to download hi-res
textures which I decline.
Other than this, the game runs correctly, albeit slow on this GPU (5-15FPS).
In the console where I start the game (updater binary) there is a ton of ou=
tput
like:
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:803 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -1
The line numbers 183 and 803 are always the same.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--14904516400.e9c5dD.16261
Date: Sat, 25 Mar 2017 14:20:40 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
100387
|
| Summary |
War Thunder game has visual errors, missing textures
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/r600
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
acelists@atlas.sk
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Using the War Thunder game on Slackware, Mesa git custom compi=
led, LLVM 4.0 and
on a RV710 card (512MB video RAM) always produces visual errors. The errors=
are
not the same at all runs but vary between these problems, e.g. sky being bl=
ack,
clouds being any color, water is some color without reflections, trees being
blue.
Plane/ground target models are mostly correct, but sometimes they are also
white.
The errors can be seen right in the hangar, but also when playing the game =
(in
a mission).
I have set the "Old videocard support" in the graphics options in=
the game.
This has improved things to the state I describe. The game client shows &qu=
ot;ultra
low quality" in the right hand corner. I am using the low-res client (=
HD
textures not downloaded) and the client often prompts to download hi-res
textures which I decline.
Other than this, the game runs correctly, albeit slow on this GPU (5-15FPS).
In the console where I start the game (updater binary) there is a ton of ou=
tput
like:
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:803 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -1
The line numbers 183 and 803 are always the same.
You are receiving this mail because:
- You are the assignee for the bug.
=
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