From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 100387] War Thunder game has visual errors, missing textures Date: Sat, 25 Mar 2017 14:20:40 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2129423201==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 27E956E425 for ; Sat, 25 Mar 2017 14:20:40 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2129423201== Content-Type: multipart/alternative; boundary="14904516400.e9c5dD.16261"; charset="UTF-8" --14904516400.e9c5dD.16261 Date: Sat, 25 Mar 2017 14:20:40 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D100387 Bug ID: 100387 Summary: War Thunder game has visual errors, missing textures Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: acelists@atlas.sk QA Contact: dri-devel@lists.freedesktop.org Using the War Thunder game on Slackware, Mesa git custom compiled, LLVM 4.0= and on a RV710 card (512MB video RAM) always produces visual errors. The errors= are not the same at all runs but vary between these problems, e.g. sky being bl= ack, clouds being any color, water is some color without reflections, trees being blue. Plane/ground target models are mostly correct, but sometimes they are also white. The errors can be seen right in the hangar, but also when playing the game = (in a mission). I have set the "Old videocard support" in the graphics options in the game. This has improved things to the state I describe. The game client shows "ul= tra low quality" in the right hand corner. I am using the low-res client (HD textures not downloaded) and the client often prompts to download hi-res textures which I decline. Other than this, the game runs correctly, albeit slow on this GPU (5-15FPS). In the console where I start the game (updater binary) there is a ton of ou= tput like: EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed= ! EE r600_state_common.c:803 r600_shader_select - Failed to build shader vari= ant (type=3D1) -1 The line numbers 183 and 803 are always the same. --=20 You are receiving this mail because: You are the assignee for the bug.= --14904516400.e9c5dD.16261 Date: Sat, 25 Mar 2017 14:20:40 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 100387
Summary War Thunder game has visual errors, missing textures
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/r600
Assignee dri-devel@lists.freedesktop.org
Reporter acelists@atlas.sk
QA Contact dri-devel@lists.freedesktop.org

Using the War Thunder game on Slackware, Mesa git custom compi=
led, LLVM 4.0 and
on a RV710 card (512MB video RAM) always produces visual errors. The errors=
 are
not the same at all runs but vary between these problems, e.g. sky being bl=
ack,
clouds being any color, water is some color without reflections, trees being
blue.
Plane/ground target models are mostly correct, but sometimes they are also
white.

The errors can be seen right in the hangar, but also when playing the game =
(in
a mission).

I have set the "Old videocard support" in the graphics options in=
 the game.
This has improved things to the state I describe. The game client shows &qu=
ot;ultra
low quality" in the right hand corner. I am using the low-res client (=
HD
textures not downloaded) and the client often prompts to download hi-res
textures which I decline.

Other than this, the game runs correctly, albeit slow on this GPU (5-15FPS).

In the console where I start the game (updater binary) there is a ton of ou=
tput
like:
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
 !
EE r600_state_common.c:803 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -1

The line numbers 183 and 803 are always the same.


You are receiving this mail because:
  • You are the assignee for the bug.
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