From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 100390] [steam] Grand Ages: Medieval crashes instantly Date: Mon, 27 Mar 2017 23:57:11 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0786256106==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D04EF6E3CD for ; Mon, 27 Mar 2017 23:57:11 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0786256106== Content-Type: multipart/alternative; boundary="14906590311.39f58d12B.30862"; charset="UTF-8" --14906590311.39f58d12B.30862 Date: Mon, 27 Mar 2017 23:57:11 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D100390 --- Comment #7 from Samuel Pitoiset --- Okay, the game uses ARB_texture_buffer_object which is only exposed with a = core profile for some reasons. I'm able to run the game with some hacky changes = but it fails to render correctly at some point. Unfortunately, I don't think we can do anything for it because compat >=3D = 3.1 is not supported for now (and probably won't be in the near future). Anyways, the game should not crash when the returned context is NULL. --=20 You are receiving this mail because: You are the assignee for the bug.= --14906590311.39f58d12B.30862 Date: Mon, 27 Mar 2017 23:57:11 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 7 on bug 10039= 0 from Samuel Pitoiset
Okay, the game uses ARB_texture_buffer_object which is only ex=
posed with a core
profile for some reasons. I'm able to run the game with some hacky changes =
but
it fails to render correctly at some point.

Unfortunately, I don't think we can do anything for it because compat >=
=3D 3.1 is
not supported for now (and probably won't be in the near future).

Anyways, the game should not crash when the returned context is NULL.


You are receiving this mail because:
  • You are the assignee for the bug.
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