From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100393] Cemu wiiu emulator crashes after selecting game on
radeonsi
Date: Mon, 15 May 2017 21:31:05 +0000
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Date: Mon, 15 May 2017 21:31:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D100393
--- Comment #7 from Mika ---
Hi,
With compat, in earlier version (1.7.4) I had GLSL compilation issues so in=
few
application the transform_feedback didn't work. It was related to
GL_ARB_enhanced_layouts, something was telling me it was not usable within a
vertex shader.
In latest version with compat I had a completly garbled display, there was a
problem when resolving function pointers for GL_ARB_direct_state_access, ma=
inly
glBindTextureUnit, if I remember correctly.
The only way I found was to start with a core profile, and address issues o=
ne
by one.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Mon, 15 May 2017 21:31:04 +0000
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Auto-Submitted: auto-generated
Commen=
t # 7
on bug 10039=
3
from Mika
Hi,
With compat, in earlier version (1.7.4) I had GLSL compilation issues so in=
few
application the transform_feedback didn't work. It was related to
GL_ARB_enhanced_layouts, something was telling me it was not usable within a
vertex shader.
In latest version with compat I had a completly garbled display, there was a
problem when resolving function pointers for GL_ARB_direct_state_access, ma=
inly
glBindTextureUnit, if I remember correctly.
The only way I found was to start with a core profile, and address issues o=
ne
by one.
You are receiving this mail because:
- You are the assignee for the bug.
=
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