From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100618] Dead Island crash after starting a new game
Date: Thu, 13 Apr 2017 04:06:16 +0000
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Date: Thu, 13 Apr 2017 04:06:15 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D100618
--- Comment #11 from Michel D=C3=A4nzer ---
(In reply to at46n from comment #10)
> I started steam in a terminal but there is only steam and normal game out=
put
> like in crash.log but nothing from valgrind.
It might be captured in ~/.steam/error.log .
> And "valgrind --log-file=3Dval.txt %command%" doesn't give me a log file.
Might try specifying an absolute path, or searching for val.txt inside
~/.steam/ .
> But none the less Dead Island doesn't crash when started through valgrind=
. I
> can start a new game.
That probably means there are indeed memory management/access violations, w=
hich
valgrind absorbs enough to make things limp along. So it would be good to s=
ee
the valgrind output.
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Date: Thu, 13 Apr 2017 04:06:15 +0000
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Auto-Submitted: auto-generated
Comme=
nt # 11
on bug 10061=
8
from Michel D=C3=A4nzer
(In reply to at46n from comment #10)
> I started steam in a terminal but there is only =
steam and normal game output
> like in crash.log but nothing from valgrind.
It might be captured in ~/.steam/error.log .
> And "valgrind --log-file=3Dval.txt %command=
%" doesn't give me a log file.
Might try specifying an absolute path, or searching for val.txt inside
~/.steam/ .
> But none the less Dead Island doesn't crash when=
started through valgrind. I
> can start a new game.
That probably means there are indeed memory management/access violations, w=
hich
valgrind absorbs enough to make things limp along. So it would be good to s=
ee
the valgrind output.
You are receiving this mail because:
- You are the assignee for the bug.
=
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