From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 100742] dpm auto doesn't clock the GPU high enough for SteamVR
apps
Date: Tue, 11 Jul 2017 22:43:19 +0000
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Date: Tue, 11 Jul 2017 22:43:19 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D100742
--- Comment #3 from Alex Deucher ---
I think we probably need to add a new op to the context ioctl to allow the
application to request a floor for a specific clock (sclk, mclk, dclk, eclk,
etc.) so that the application can override the natural dynamic selection do=
ne
by the smu. Then when commands from that specific context are scheduled, t=
he
kernel driver can force a higher floor for whichever clocks are requested.
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Date: Tue, 11 Jul 2017 22:43:19 +0000
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Commen=
t # 3
on bug 10074=
2
from Alex Deucher
I think we probably need to add a new op to the context ioctl =
to allow the
application to request a floor for a specific clock (sclk, mclk, dclk, eclk,
etc.) so that the application can override the natural dynamic selection do=
ne
by the smu. Then when commands from that specific context are scheduled, t=
he
kernel driver can force a higher floor for whichever clocks are requested.<=
/pre>
You are receiving this mail because:
- You are the assignee for the bug.
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