From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 101229] Global screen tearing (scrolling, Hz miss-match?) Date: Sat, 09 Sep 2017 23:11:16 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1262964174==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id DF3066E0F1 for ; Sat, 9 Sep 2017 23:11:15 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1262964174== Content-Type: multipart/alternative; boundary="15049986750.08af.12711"; charset="UTF-8" --15049986750.08af.12711 Date: Sat, 9 Sep 2017 23:11:15 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D101229 --- Comment #17 from Paul --- > https://vid.me/n0t1r Ok, that 'tearing' is in fact much different to what I've been seeing, in y= our case it looks a lot more like *corruption* as entire chunks of buffer are b= eing rendered in random offset positions. I dont really know exactly what might cause this, but I do know that running applications in fullscreen at a different resolution to native can result in various buffer corruption... (In reply to Michel D=C3=A4nzer from comment #12) > (In reply to Paul from comment #11) > > Use the system and run OpenGL applications, >=20 > Fullscreen or windowed? Does enabling any sync-to-vblank functionality in > the apps or setting the environment variable vblank_mode=3D3 for running = them > help? Windowed, I rarely run things in fullscreen, of which it's usually borderle= ss windowed anyway. I don't remember if setting the vblank mode actually worked though... --=20 You are receiving this mail because: You are the assignee for the bug.= --15049986750.08af.12711 Date: Sat, 9 Sep 2017 23:11:15 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 17 on bug 10122= 9 from Paul
> https://vid.me/=
n0t1r

Ok, that 'tearing' is in fact much different to what I've been seeing, in y=
our
case it looks a lot more like *corruption* as entire chunks of buffer are b=
eing
rendered in random offset positions. I dont really know exactly what might
cause this, but I do know that running applications in fullscreen at a
different resolution to native can result in various buffer corruption...

(In reply to Michel D=C3=A4nzer from comment #12)
> (In reply to Paul from comment #11)
> > Use the system and run OpenGL applications,
>=20
> Fullscreen or windowed? Does enabling any sync-to-vblank functionality=
 in
> the apps or setting the environment variable vblank_mode=3D3 for runni=
ng them
> help?

Windowed, I rarely run things in fullscreen, of which it's usually borderle=
ss
windowed anyway. I don't remember if setting the vblank mode actually worked
though...


You are receiving this mail because:
  • You are the assignee for the bug.
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