From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Mesa reports no Video Memory
Date: Wed, 31 May 2017 23:21:42 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D101262
Bug ID: 101262
Summary: Mesa reports no Video Memory
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: noonetinone@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
When trying to run Dying Light. It seg faults.
I compiled Mesa-git well past the patches written
by Brooks. Plus, I am using the overrides.
In common/Dying Light/DW/out/logs/ there are some
logs to examine.
I see this:
{21:54:20.616} INFO: [INFO] > [OpenGL] Video memory detected: 0 [MB]!
{21:54:20.620} INFO: [INFO] > Caught signal 11 (Segmentation fault).
{21:54:20.622} INFO: [INFO] > /lib64/libc.so.6(+0x336e0) [0x7f2472ceb6e0]
{21:54:20.622} INFO: [INFO] | /lib64/libpthread.so.0(pthread_join+0x1e)
[0x7f247a2d06de]
{21:54:20.622} INFO: [INFO] | /usr/lib64/dri/radeonsi_dri.so(+0x303b90)
[0x7f24674fbb90]
{21:54:20.622} INFO: [INFO] | /usr/lib64/dri/radeonsi_dri.so(+0x303be8)
[0x7f24674fbbe8]
I have 4 gig's on my card. All other native linux games run fine.
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| Bug ID |
101262
|
| Summary |
Mesa reports no Video Memory
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
noonetinone@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
When trying to run Dying Light. It seg faults.
I compiled Mesa-git well past the patches written
by Brooks. Plus, I am using the overrides.
In common/Dying Light/DW/out/logs/ there are some
logs to examine.
I see this:
{21:54:20.616} INFO: [INFO] > [OpenGL] Video memory detected: 0 [MB]!
{21:54:20.620} INFO: [INFO] > Caught signal 11 (Segmentation fault).
{21:54:20.622} INFO: [INFO] > /lib64/libc.so.6(+0x336e0) [0x7f2472ceb6e0]
{21:54:20.622} INFO: [INFO] | /lib64/libpthread.so.0(pthread_join+0x1e)
[0x7f247a2d06de]
{21:54:20.622} INFO: [INFO] | /usr/lib64/dri/radeonsi_dri.so(+0x303b90)
[0x7f24674fbb90]
{21:54:20.622} INFO: [INFO] | /usr/lib64/dri/radeonsi_dri.so(+0x303be8)
[0x7f24674fbbe8]
I have 4 gig's on my card. All other native linux games run fine.
You are receiving this mail because:
- You are the assignee for the bug.
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dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg==
--===============0259283245==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Mesa reports no Video Memory
Date: Thu, 01 Jun 2017 23:28:29 +0000
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Anthony Jagers changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
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Anthony Jagers
changed
bug 10126=
2
| What |
Removed |
Added |
| Status |
NEW
|
NEEDINFO
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Mesa reports no Video Memory
Date: Thu, 01 Jun 2017 23:56:50 +0000
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--- Comment #1 from Anthony Jagers ---
I have new information.
My current OS is Linux from Scratch.=20
I tried Dying Light in Ubuntu and it
works. The log still show no video
memory. So, that is not the problem.
The only thing different in Ubuntu's=20
logs is the reported pciids for the
video card. Right after the seg fault
in the logs my target OS give the line:
GPU's vendor id: 1 [0x0001]; GPU's device id: 2 [0x0002].
instead of [0x1002:0x67ef].
Those are incorrectly filled. But nvidia
closed drivers reports the same thing. So
that isn't the problem.
______________________________________
At the steam console with mesa debugging
turned on I get some interesting lines.
Steam: An X Error occurred
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 40 (X_TranslateCoords)
Resource id in failed request: 0x1000fce
Serial number of failed request: 25757
xerror_handler: X failed, continuing
.
.
.
Mesa: User error: GL_INVALID_OPERATION in unsupported function called
(unsupported extension or deprecated function?)
Mesa: 4 similar GL_INVALID_OPERATION errors
Mesa: User error: GL_INVALID_ENUM in glEnable(GL_TEXTURE_2D)
Mesa: User error: GL_INVALID_ENUM in glDisable(GL_TEXTURE_2D)
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Commen=
t # 1
on bug 10126=
2
from Anthony Jagers
I have new information.
My current OS is Linux from Scratch.=20
I tried Dying Light in Ubuntu and it
works. The log still show no video
memory. So, that is not the problem.
The only thing different in Ubuntu's=20
logs is the reported pciids for the
video card. Right after the seg fault
in the logs my target OS give the line:
GPU's vendor id: 1 [0x0001]; GPU's device id: 2 [0x0002].
instead of [0x1002:0x67ef].
Those are incorrectly filled. But nvidia
closed drivers reports the same thing. So
that isn't the problem.
______________________________________
At the steam console with mesa debugging
turned on I get some interesting lines.
Steam: An X Error occurred
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 40 (X_TranslateCoords)
Resource id in failed request: 0x1000fce
Serial number of failed request: 25757
xerror_handler: X failed, continuing
.
.
.
Mesa: User error: GL_INVALID_OPERATION in unsupported function called
(unsupported extension or deprecated function?)
Mesa: 4 similar GL_INVALID_OPERATION errors
Mesa: User error: GL_INVALID_ENUM in glEnable(GL_TEXTURE_2D)
Mesa: User error: GL_INVALID_ENUM in glDisable(GL_TEXTURE_2D)
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Need help in running Dying Light
Date: Fri, 02 Jun 2017 00:00:30 +0000
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Anthony Jagers changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Mesa reports no Video |Need help in running Dying
|Memory |Light
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Anthony Jagers
changed
bug 10126=
2
| What |
Removed |
Added |
| Summary |
Mesa reports no Video Memory
|
Need help in running Dying Light
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Need help in running Dying Light
Date: Fri, 02 Jun 2017 00:03:22 +0000
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--- Comment #2 from Anthony Jagers ---
My guess is I need help in tracing this.
How would you trace a steam game?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Need help in running Dying Light
Date: Fri, 02 Jun 2017 12:23:37 +0000
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--- Comment #3 from Emil Velikov ---
(In reply to Anthony Jagers from comment #2)
> My guess is I need help in tracing this.
> How would you trace a steam game?
See https://wiki.archlinux.org/index.php/Steam/Troubleshooting#Debugging_St=
eam
No idea which extension the game uses, so it may be that Mesa does not
implement it.
IIRC only GLX_MESA_query_renderer is done - see the output of glxinfo.
You'll get something like
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) (0x1616)
Version: 17.0.7
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
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Commen=
t # 3
on bug 10126=
2
from Emil Velikov
(In reply to Anthony Jagers from comment #2)
> My guess is I need help in tracing this.
> How would you trace a steam game?
See https://wiki.archlinux.org/index.php/Steam/Troubleshooting#=
Debugging_Steam
No idea which extension the game uses, so it may be that Mesa does not
implement it.
IIRC only GLX_MESA_query_renderer is done - see the output of glxinfo.
You'll get something like
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) (0x1616)
Version: 17.0.7
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Need help in running Dying Light
Date: Mon, 05 Jun 2017 00:57:23 +0000
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--- Comment #4 from Anthony Jagers ---
Whatever the problem is, it is clearly not a mesa bug.
It seems only lesser used distros are having problems.
Gentoo and LFS are the ones.
I'm closing this.
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Date: Mon, 5 Jun 2017 00:57:23 +0000
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Commen=
t # 4
on bug 10126=
2
from Anthony Jagers
Whatever the problem is, it is clearly not a mesa bug.
It seems only lesser used distros are having problems.
Gentoo and LFS are the ones.
I'm closing this.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============0183461332==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Need help in running Dying Light
Date: Mon, 05 Jun 2017 00:58:07 +0000
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Date: Mon, 5 Jun 2017 00:58:07 +0000
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Anthony Jagers changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|medium |lowest
Resolution|--- |NOTOURBUG
Severity|normal |trivial
Status|NEEDINFO |RESOLVED
--- Comment #5 from Anthony Jagers ---
Closed
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Anthony Jagers
changed
bug 10126=
2
| What |
Removed |
Added |
| Priority |
medium
|
lowest
|
| Resolution |
---
|
NOTOURBUG
|
| Severity |
normal
|
trivial
|
| Status |
NEEDINFO
|
RESOLVED
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101262] Need help in running Dying Light
Date: Mon, 21 May 2018 17:25:49 +0000
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Date: Mon, 21 May 2018 17:25:48 +0000
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--- Comment #6 from Mariusz Ceier ---
That bug is due to missing /usr/bin/lspci. Dying Light tries to execve
/usr/bin/lspci in a fork and when it fails it calls exit function instead of
_exit.
exit calls exit handler registered by mesa which causes the segmentation fa=
ult
and 'hangup' of Dying Light. I have reported this bug to the developers on =
10th
May 2018.
Additional info that some people might find useful:
a) Dying Light requires haptic support in SDL, otherwise it shows uninforma=
tive
dialog and exits.
b) Dying Light requires OpenGL 4.4 (according to devs) and uses glew to det=
ect
OpenGL version which parses GL version string.
Since mesa returns OpenGL version 3.0~3.1 for GL contexts created by glew,
override variables have to be used to run Dying Light, e.g.:
MESA_GL_VERSION_OVERRIDE=3D4.4 MESA_GLSL_VERSION_OVERRIDE=3D440 %command%
in launch options in steam.
Sorry for commenting inside "resolved" bug.
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Date: Mon, 21 May 2018 17:25:48 +0000
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Commen=
t # 6
on bug 10126=
2
from Mariusz Ceier
That bug is due to missing /usr/bin/lspci. Dying Light tries t=
o execve
/usr/bin/lspci in a fork and when it fails it calls exit function instead of
_exit.
exit calls exit handler registered by mesa which causes the segmentation fa=
ult
and 'hangup' of Dying Light. I have reported this bug to the developers on =
10th
May 2018.
Additional info that some people might find useful:
a) Dying Light requires haptic support in SDL, otherwise it shows uninforma=
tive
dialog and exits.
b) Dying Light requires OpenGL 4.4 (according to devs) and uses glew to det=
ect
OpenGL version which parses GL version string.
Since mesa returns OpenGL version 3.0~3.1 for GL contexts created by glew,
override variables have to be used to run Dying Light, e.g.:
MESA_GL_VERSION_OVERRIDE=3D4.4 MESA_GLSL_VERSION_OVERRIDE=3D440 %command%
in launch options in steam.
Sorry for commenting inside "resolved" bug.
You are receiving this mail because:
- You are the assignee for the bug.
=
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