* [Bug 101475] Max Core Profile for OpenGL showing 0.0
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
vinf100@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
|org |.org
QA Contact|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
|org |.org
Component|Drivers/Vulkan/radeon |Drivers/Gallium/r600
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2017-06-17 23:50 ` [Bug 101475] Max Core Profile for OpenGL showing 0.0 bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
--- Comment #6 from Tobias Droste <tdroste@gmx.de> ---
Do you build with "--enable-texture-float" and have the s3tc library installed?
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
--- Comment #7 from vinf100@gmail.com ---
I tried using --enable-texture-float, but it returned the same result.
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
vinf100@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
--- Comment #8 from vinf100@gmail.com ---
It turns out that this bug is only minor. Although it reports 0.0, running a
program with MESA_GL_VERSION_OVERRIDE works.
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
--- Comment #9 from Jan Bruns <ebay@abnuto.de> ---
Same here: upgrading from mesa 13.0.6 to 17.0.7 made glxinfo report core
profile of 0.0 (from 3.3). But 13.0.6 seems to not support geometry shaders
(core GL since 3.2) with AMD-350 APU, so the reported GL-version support
probably already was incorrect before.
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--- Comment #10 from vinf100@gmail.com ---
Hello, sorry to reopen this thread.
I am still having the same problem i.e. the max core profile is showing at 0.0.
glxinfo
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
--- Comment #11 from vinf100@gmail.com ---
Hello, sorry to reopen this thread.
I am still having the same problem i.e. the max core profile is showing at
0.0.
glxinfo | grep version returns:
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 0.0
Max compat profile version: 2.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL version string: 2.1 Mesa 17.2.4
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 17.2.4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
glxinfo | grep renderer:
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: AMD REDWOOD (DRM 2.49.0 / 4.10.0-38-generic, LLVM
4.0.0)
It used to show 3.3, but why does it now show the wrong version.
Also, when I try to use MESA_GL_VERSION_OVERRIDE, it always fails for
values above 2.1
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
vinf100@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|minor |major
Priority|medium |high
--- Comment #12 from vinf100@gmail.com ---
Hello,
I updated to the 18.x preview release, and it is still not working. I am
getting the exact same problem. The version number updates with glxinfo | grep
version, but the core profiles values remain exactly the same. I do game design
and 3D modelling, and many programs don't support openGl versions 2.x anymore.
If this isn't fixed soon, I may have to get a new graphics card. I know this
isn't a problem with my graphics card or linux, as I used to be able to get
openGl version 3.3. Could someone please help me with this.
----------------------
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 0.0
Max compat profile version: 2.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL version string: 2.1 Mesa 18.0.0-rc4
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 18.0.0-rc4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
---------------------
Thanks in advance
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
--- Comment #13 from Emil Velikov <emil.l.velikov@gmail.com> ---
vinf100@gmail.com instead of pasting multiple partial copies of the output,
simply attach (as plain text) the complete thing - glxinfo &> glxinfo-output
There are multiple things that can go wrong and most can be deducted from ^^
info.
Note: MESA_GL_VERSION_OVERRIDE is more of a hack. In 90%+ of the cases you
should not be touching it.
Also, please stop fiddling with the bug severity. Thanks
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--- Comment #14 from vinf100@gmail.com ---
Created attachment 137569
--> https://bugs.freedesktop.org/attachment.cgi?id=137569&action=edit
Full output of glxinfo
Here's the full output.
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https://bugs.freedesktop.org/show_bug.cgi?id=101475
--- Comment #15 from Ilia Mirkin <imirkin@alum.mit.edu> ---
You appear to be missing GL_ARB_texture_float, which in turn means you won't
get GL 3.0.
This happens when you haven't built mesa with --enable-texture-float, as you
were told earlier.
How sure are you that you've done this?
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--- Comment #16 from vinf100@gmail.com ---
OK, it worked now. Using --enable-texture-float now returns a version Max core
profile version of 3.3. Don't know why it didn't work before, but it is working
now. Thank you for all the help.
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vinf100@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
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