From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101596] Blender renders black UI elements
Date: Wed, 05 Jul 2017 17:05:47 +0000
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Date: Wed, 5 Jul 2017 17:05:47 +0000
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D101596
Matias N. Goldberg changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark_sylinc@yahoo.com.ar
--- Comment #8 from Matias N. Goldberg ---
Created attachment 132462
--> https://bugs.freedesktop.org/attachment.cgi?id=3D132462&action=3Dedit
Patch to fix bug
This patch fixes the problem by correctly handling glDrawPixel & glBitmap
variations (both the cases where glDrawPixel was called before or after the
standard variation has been generated), and fixes Blender.
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Date: Wed, 5 Jul 2017 17:05:47 +0000
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Auto-Submitted: auto-generated
Matias N. Goldberg
changed
bug 10159=
6
| What |
Removed |
Added |
| CC |
|
dark_sylinc@yahoo.com.ar
|
Commen=
t # 8
on bug 10159=
6
from Matias N. Goldberg
Created attachment 132462 <=
a href=3D"attachment.cgi?id=3D132462&action=3Dedit" title=3D"Patch to f=
ix bug">[details] [review]
Patch to fix bug
This patch fixes the problem by correctly handling glDrawPixel & glBitm=
ap
variations (both the cases where glDrawPixel was called before or after the
standard variation has been generated), and fixes Blender.
You are receiving this mail because:
- You are the assignee for the bug.
=
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