From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101731] System freeze with AMDGPU when playing The Witcher 3
Date: Tue, 15 Aug 2017 02:58:32 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D101731
--- Comment #31 from Shmerl ---
(In reply to Samuel Pitoiset from comment #27)
> An apitrace that reproduces the issue would be very useful.
I uploaded another trace: https://ufile.io/9z5yc
It's a problematic area (Devil's Pit) which hangs the game even when the Ve=
len
intro works. It doesn't hang when traced, but hangs quite reliably without =
it
when you just turn camera around. Also, due to very intensive load, it's ha=
rd
to record the trace - everything moves very slowly.
I compressed it with pixz, so you can decompress it faster as well (pixz -d=
).
It's compatible with regular xz if anything.
--=20
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You are the assignee for the bug.=
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Date: Tue, 15 Aug 2017 02:58:31 +0000
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Comme=
nt # 31
on bug 10173=
1
from =
Shmerl
(In reply to Samuel Pitoiset from comment #27)
> An apitrace that reproduces the issue would be v=
ery useful.
I uploaded another trace: https://ufile.=
io/9z5yc
It's a problematic area (Devil's Pit) which hangs the game even when the Ve=
len
intro works. It doesn't hang when traced, but hangs quite reliably without =
it
when you just turn camera around. Also, due to very intensive load, it's ha=
rd
to record the trace - everything moves very slowly.
I compressed it with pixz, so you can decompress it faster as well (pixz -d=
).
It's compatible with regular xz if anything.
You are receiving this mail because:
- You are the assignee for the bug.
=
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