From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 101731] System freeze with AMDGPU when playing The Witcher 3
(GOG GOTY)
Date: Mon, 20 Nov 2017 10:42:50 +0000
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Date: Mon, 20 Nov 2017 10:42:51 +0000
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D101731
Christian K=C3=B6nig changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #84 from Christian K=C3=B6nig ---
Guys please keep in mind that GPUs are programmable processors.
So when an application sends an shader with an infinity loop to the driver
there is absolutely nothing the driver Mesa stack can do about that.
As Jozef correctly pointed out the best thing we can do is resetting the GPU
after a timeout, but that is really complex and doesn't work all the time.
Anyway closing this bug since the original issue is fixed.
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Date: Mon, 20 Nov 2017 10:42:51 +0000
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Christian K=C3=B6nig
changed
bug 10173=
1
| What |
Removed |
Added |
| Status |
RESOLVED
|
CLOSED
|
Comme=
nt # 84
on bug 10173=
1
from Christian K=C3=
=B6nig
Guys please keep in mind that GPUs are programmable processors.
So when an application sends an shader with an infinity loop to the driver
there is absolutely nothing the driver Mesa stack can do about that.
As Jozef correctly pointed out the best thing we can do is resetting the GPU
after a timeout, but that is really complex and doesn't work all the time.
Anyway closing this bug since the original issue is fixed.
You are receiving this mail because:
- You are the assignee for the bug.
=
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