https://bugs.freedesktop.org/show_bug.cgi?id=101749 Bug ID: 101749 Summary: sclk scales badly in war thunder Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: higuita@gmx.net QA Contact: dri-devel@lists.freedesktop.org When playing with war thunder and running radeon-profile on a A10-7850k and a RX480, i notice that the GPU sclk scales from 300MHz to about 320-420MHz ... very far from the max of 1.3GHz. The GPU load is always low, about 20-30%, but if i manually increase the sclk to the max, i get a performance increase of about 40% and the GPU load is still about the same... i found that the GPU running above about 600-700MHz, i get almost no performance increase... but the 300-400MHz is too low. So for this game, amdgpu/radeonsi is not scaling as it should, probably the game engine do not help. As far as i know, the game is mostly OpenGL 3.2, to keep compatibility higher with older cards, if it matters. I'm using kernel 4.12 and mesa-git 4db72852a16fc4a2a559255f9965e1d02e4f2b9c, llvm 4.0.1 , on a slackware 64. The game is free and have benchmark included, so anyone can test it. -- You are receiving this mail because: You are the assignee for the bug.