Comment # 10 on bug 101977 from
A similar crash happens if UE4 is started in Vulkan mode:

https://gist.github.com/TTimo/28fa434142fb59e66ae469ed7f7ef034

SIGFPE happens because pipeline->shaders[4]->config.num_vgprs == 0, which is
consistent with the empty config reads from the LLVM shader compilation


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