From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102322] System crashes after "[drm] IP block:gmc_v8_0 is hung!"
/ [drm] IP block:sdma_v3_0 is hung!
Date: Mon, 24 Dec 2018 14:49:24 +0000
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Date: Mon, 24 Dec 2018 14:49:24 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D102322
--- Comment #75 from dwagner ---
Audio is unrelated to this bug. In my reproduction scripts, I do not output=
any
audio at all.=20
The video-at-3-fps replay that I use for reproduction seems to just trigger=
a
certain pattern of the memory- and shader-clocks getting increased/decreased
(with dynamic power management being enabled) that makes the occurrence of =
this
bug likely. Any other GPU-usage pattern that triggers a lot of memory/shader
clock changes seems to also increase the crash likelihood - manual use of s=
ome
web-browser where GPU load spikes are caused a few times per second seems t=
o be
also a scenario where this bug is triggered now and then.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Mon, 24 Dec 2018 14:49:24 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Comme=
nt # 75
on bug 10232=
2
from dwagner
Audio is unrelated to this bug. In my reproduction scripts, I =
do not output any
audio at all.=20
The video-at-3-fps replay that I use for reproduction seems to just trigger=
a
certain pattern of the memory- and shader-clocks getting increased/decreased
(with dynamic power management being enabled) that makes the occurrence of =
this
bug likely. Any other GPU-usage pattern that triggers a lot of memory/shader
clock changes seems to also increase the crash likelihood - manual use of s=
ome
web-browser where GPU load spikes are caused a few times per second seems t=
o be
also a scenario where this bug is triggered now and then.
You are receiving this mail because:
- You are the assignee for the bug.
=
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