From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102322] System crashes after "[drm] IP block:gmc_v8_0 is hung!"
/ [drm] IP block:sdma_v3_0 is hung!
Date: Tue, 09 Jul 2019 07:38:25 +0000
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Date: Tue, 9 Jul 2019 07:38:26 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D102322
--- Comment #84 from Wilko Bartels ---
(In reply to Wilko Bartels from comment #83)
> (In reply to Jaap Buurman from comment #81)
> > issue seems to be using a setup that requires higher engine clocks in i=
dle
> > AFAIK. Either high refresh displays, or in my case, multiple monitors. =
Could
> > this be part of the issue that seems to trigger this bug? I might be
> > grasping at straws here, but I have had this problem for as long as I h=
ave
> > this Vega64 (bought at launch), while it is 100% stable under Windows 1=
0 in
> > the same setup.
>=20
> This might be true. I was running i3 with xrandr set to 144hz when the
> freeze scenario began (somewhat last mont, did not "game" much before). T=
han
> switched to icewm to test and issue was gone. Later when i configured ice=
wm
> to also have proper xrandr setting issue comes back. I didnt know that co=
uld
> be related. Will test this tonight.
nevermind. it crashed on 60hz as well (once) yesterday
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Tue, 9 Jul 2019 07:38:26 +0000
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Auto-Submitted: auto-generated
Comme=
nt # 84
on bug 10232=
2
from =
Wilko Bartels
(In reply to Wilko Bartels from comment #83)
> (In reply to Jaap Buurman from comment #81)
> > issue seems to be using a setup that requires higher engine clock=
s in idle
> > AFAIK. Either high refresh displays, or in my case, multiple moni=
tors. Could
> > this be part of the issue that seems to trigger this bug? I might=
be
> > grasping at straws here, but I have had this problem for as long =
as I have
> > this Vega64 (bought at launch), while it is 100% stable under Win=
dows 10 in
> > the same setup.
>=20
> This might be true. I was running i3 with xrandr set to 144hz when the
> freeze scenario began (somewhat last mont, did not "game" mu=
ch before). Than
> switched to icewm to test and issue was gone. Later when i configured =
icewm
> to also have proper xrandr setting issue comes back. I didnt know that=
could
> be related. Will test this tonight.
nevermind. it crashed on 60hz as well (once) yesterday
You are receiving this mail because:
- You are the assignee for the bug.
=
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