From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 102962] GPU crash running Overwatch in wine-staging Date: Mon, 10 Sep 2018 03:36:19 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0298976386==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 3677B6E1C1 for ; Mon, 10 Sep 2018 03:36:19 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0298976386== Content-Type: multipart/alternative; boundary="15365505793.A5833.16778" Content-Transfer-Encoding: 7bit --15365505793.A5833.16778 Date: Mon, 10 Sep 2018 03:36:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D102962 --- Comment #15 from Tobias Auerochs --- (In reply to Timothy Arceri from comment #13) > (In reply to Tobias Auerochs from comment #12) > > (In reply to Timothy Arceri from comment #11) > > > (In reply to gloriouseggroll from comment #9) > > > > Created attachment 138466 [details] > > > > broken colors with mesa override > > > >=20 > > > > This was originally able to be resolved using > > > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit > > > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, = so that > > > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my= system. > > > > See attached. > > >=20 > > > radeonsi now has compat 4.4 enabled by default (in git and upcoming 1= 8.2 > > > release). Does the game now work for you with a recent Mesa from git? > >=20 > > Tried launching the game with mesa-git 103535.88e56804a7 (unofficial Ar= ch > > repo), rendering in menus (including backgrounds) worked correctly, how= ever > > the system still hangs the same way as before (e.g. when selecting Symm= etra). >=20 > Picked the game up as part of Humble bundle, I seem to be able to select > Symmetra without any freeze. Is this still happening for you? Tested using mesa 18.2.0 (Arch testing repository) without any mesa overrid= es and still froze (on second attempt selection worked, but right click shot s= till froze). Specifically I was also using wine-staging 3.15, llvm 6.0.1 and a customized linux 4.18.3 kernel, maybe newer llvm yields better results (have not gotten around to testing that). Interestingly I am able to run the game perfectly stable when dxvk is insta= lled (and radv), aside from the expected poor-ish performance. --=20 You are receiving this mail because: You are the assignee for the bug.= --15365505793.A5833.16778 Date: Mon, 10 Sep 2018 03:36:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 15 on bug 10296= 2 from Tobias Auerochs
(In reply to Timothy Arceri from comment #13)
> (In reply to Tobias Auerochs from comment #12)
> > (In reply to Timothy Arceri from comment #11)
> > > (In reply to gloriouseggroll from comment #9)
> > > > Created [details]
> > > > broken colors with mesa override
> > > >=20
> > > > This was originally able to be resolved using
> > > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that fun=
ctionality, so that
> > > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at=
 least on my system.
> > > > See attached.
> > >=20
> > > radeonsi now has compat 4.4 enabled by default (in git and u=
pcoming 18.2
> > > release). Does the game now work for you with a recent Mesa =
from git?
> >=20
> > Tried launching the game with mesa-git 103535.88e56804a7 (unoffic=
ial Arch
> > repo), rendering in menus (including backgrounds) worked correctl=
y, however
> > the system still hangs the same way as before (e.g. when selectin=
g Symmetra).
>=20
> Picked the game up as part of Humble bundle, I seem to be able to sele=
ct
> Symmetra without any freeze. Is this still happening for you?

Tested using mesa 18.2.0 (Arch testing repository) without any mesa overrid=
es
and still froze (on second attempt selection worked, but right click shot s=
till
froze).
Specifically I was also using wine-staging 3.15, llvm 6.0.1 and a customized
linux 4.18.3 kernel, maybe newer llvm yields better results (have not gotten
around to testing that).

Interestingly I am able to run the game perfectly stable when dxvk is insta=
lled
(and radv), aside from the expected poor-ish performance.


You are receiving this mail because:
  • You are the assignee for the bug.
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