From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Mon, 10 Sep 2018 03:36:19 +0000
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Date: Mon, 10 Sep 2018 03:36:19 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D102962
--- Comment #15 from Tobias Auerochs ---
(In reply to Timothy Arceri from comment #13)
> (In reply to Tobias Auerochs from comment #12)
> > (In reply to Timothy Arceri from comment #11)
> > > (In reply to gloriouseggroll from comment #9)
> > > > Created attachment 138466 [details]
> > > > broken colors with mesa override
> > > >=20
> > > > This was originally able to be resolved using
> > > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, =
so that
> > > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my=
system.
> > > > See attached.
> > >=20
> > > radeonsi now has compat 4.4 enabled by default (in git and upcoming 1=
8.2
> > > release). Does the game now work for you with a recent Mesa from git?
> >=20
> > Tried launching the game with mesa-git 103535.88e56804a7 (unofficial Ar=
ch
> > repo), rendering in menus (including backgrounds) worked correctly, how=
ever
> > the system still hangs the same way as before (e.g. when selecting Symm=
etra).
>=20
> Picked the game up as part of Humble bundle, I seem to be able to select
> Symmetra without any freeze. Is this still happening for you?
Tested using mesa 18.2.0 (Arch testing repository) without any mesa overrid=
es
and still froze (on second attempt selection worked, but right click shot s=
till
froze).
Specifically I was also using wine-staging 3.15, llvm 6.0.1 and a customized
linux 4.18.3 kernel, maybe newer llvm yields better results (have not gotten
around to testing that).
Interestingly I am able to run the game perfectly stable when dxvk is insta=
lled
(and radv), aside from the expected poor-ish performance.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--15365505793.A5833.16778
Date: Mon, 10 Sep 2018 03:36:19 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Comme=
nt # 15
on bug 10296=
2
from Tobias Auerochs
(In reply to Timothy Arceri from comment #13)
> (In reply to Tobias Auerochs from comment #12)
> > (In reply to Timothy Arceri from comment #11)
> > > (In reply to gloriouseggroll from comment #9)
> > > > Created [details]
> > > > broken colors with mesa override
> > > >=20
> > > > This was originally able to be resolved using
> > > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that fun=
ctionality, so that
> > > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at=
least on my system.
> > > > See attached.
> > >=20
> > > radeonsi now has compat 4.4 enabled by default (in git and u=
pcoming 18.2
> > > release). Does the game now work for you with a recent Mesa =
from git?
> >=20
> > Tried launching the game with mesa-git 103535.88e56804a7 (unoffic=
ial Arch
> > repo), rendering in menus (including backgrounds) worked correctl=
y, however
> > the system still hangs the same way as before (e.g. when selectin=
g Symmetra).
>=20
> Picked the game up as part of Humble bundle, I seem to be able to sele=
ct
> Symmetra without any freeze. Is this still happening for you?
Tested using mesa 18.2.0 (Arch testing repository) without any mesa overrid=
es
and still froze (on second attempt selection worked, but right click shot s=
till
froze).
Specifically I was also using wine-staging 3.15, llvm 6.0.1 and a customized
linux 4.18.3 kernel, maybe newer llvm yields better results (have not gotten
around to testing that).
Interestingly I am able to run the game perfectly stable when dxvk is insta=
lled
(and radv), aside from the expected poor-ish performance.
You are receiving this mail because:
- You are the assignee for the bug.
=
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