From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sun, 24 Sep 2017 15:05:55 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D102962
Bug ID: 102962
Summary: GPU crash running Overwatch in wine-staging
Product: Mesa
Version: 17.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: tobi291019@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Running Overwatch in wine-staging 2.17 or 2.16 causes frequent GPU crashes,=
in
particular almost always when selecting Symmetra in the Hero Selection scre=
en.
As far as I can tell there is no version of wine-staging (including specific
commits) that avoid this issue.
Interestingly, a patched version of wine-staging 2.16 and earlier
(https://github.com/gamax92/wine-overwatch) does not seem to trigger this at
all. (I suspect their removal of some wined3d related patches started to
trigger this, whilst the earlier version avoided it.)
No errors are shown on both wine's and mesa's end, although I have not
successfully tried a build with -DDEBUG CFLAG, which I could try in case th=
is
is helpful.
I have tried working out which of the patches applied by the repository are
avoiding the issue, but haven't work out any good leads.
Running on Arch Linux with linux 4.13.3 (Custom compiled with unrelated
patches) and mesa 17.2.1. The issue can be reproduced both with the standard
wine-staging package on Arch as well as compiling the mentioned patched
version.
It might be worthwile to contact the wine developers about this, but their =
bug
reporting guidelines specifically say to not report driver issues there, so=
I
decided to report here first.
--=20
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Auto-Submitted: auto-generated
| Bug ID |
102962
|
| Summary |
GPU crash running Overwatch in wine-staging
|
| Product |
Mesa
|
| Version |
17.2
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
tobi291019@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Running Overwatch in wine-staging 2.17 or 2.16 causes frequent=
GPU crashes, in
particular almost always when selecting Symmetra in the Hero Selection scre=
en.
As far as I can tell there is no version of wine-staging (including specific
commits) that avoid this issue.
Interestingly, a patched version of wine-staging 2.16 and earlier
(https://github.com/g=
amax92/wine-overwatch) does not seem to trigger this at
all. (I suspect their removal of some wined3d related patches started to
trigger this, whilst the earlier version avoided it.)
No errors are shown on both wine's and mesa's end, although I have not
successfully tried a build with -DDEBUG CFLAG, which I could try in case th=
is
is helpful.
I have tried working out which of the patches applied by the repository are
avoiding the issue, but haven't work out any good leads.
Running on Arch Linux with linux 4.13.3 (Custom compiled with unrelated
patches) and mesa 17.2.1. The issue can be reproduced both with the standard
wine-staging package on Arch as well as compiling the mentioned patched
version.
It might be worthwile to contact the wine developers about this, but their =
bug
reporting guidelines specifically say to not report driver issues there, so=
I
decided to report here first.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============0378495435==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sun, 24 Sep 2017 22:11:02 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D102962
--- Comment #1 from J=C3=B3zef Kucia ---
This is likely a Wine/wine-staging bug and shouldn't be reported to Mesa. W=
hy
do you think it is a driver bug?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sun, 24 Sep 2017 22:51:06 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D102962
--- Comment #2 from Tobias Auerochs ---
As I mentioned, it causes a GPU crash, meaning the entire graphics session
freezes, other than mouse cursor, I'm not referring to wine simply crashing.
I'm not familiar with advanced OpenGL (specifically what wine requires to
implement d3d11) and if that would ever be allowed to cause a GPU crash at =
all
to begin with.
Also, to my knowledge (although I cannot test this myself currently), this =
does
not seem to happen on other drivers.
This either runs down to the sequence of OpenGL commands issued by wine
tripping mesa or wine not implementing d3d11 well enough and emitting inval=
id
OpenGL commands (which just happen to cause a GPU crash instead of a gl err=
or
or process crash) to the best of my knowledge.
If you think this is better reported to wine directly, I can close this and
open a report there. (Sorry for the inconvenience then)
--=20
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You are the assignee for the bug.=
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Auto-Submitted: auto-generated
Commen=
t # 2
on bug 10296=
2
from Tobias Auerochs
As I mentioned, it causes a GPU crash, meaning the entire grap=
hics session
freezes, other than mouse cursor, I'm not referring to wine simply crashing.
I'm not familiar with advanced OpenGL (specifically what wine requires to
implement d3d11) and if that would ever be allowed to cause a GPU crash at =
all
to begin with.
Also, to my knowledge (although I cannot test this myself currently), this =
does
not seem to happen on other drivers.
This either runs down to the sequence of OpenGL commands issued by wine
tripping mesa or wine not implementing d3d11 well enough and emitting inval=
id
OpenGL commands (which just happen to cause a GPU crash instead of a gl err=
or
or process crash) to the best of my knowledge.
If you think this is better reported to wine directly, I can close this and
open a report there. (Sorry for the inconvenience then)
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sat, 21 Oct 2017 04:40:22 +0000
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--- Comment #3 from Matt ---
This bug has been going on for me since wine-staging 2.17 and continues in =
2.19
released today.
Some particulars of my setup.
Fiji (Fury) card
running patched kernel 4.12 with Display Core patches
mesa-git - 17.3.0-0.105.git4f42ea4
I'm not sure what we would need to dissect this issue to determine once and=
for
all if it is purely wine's fault or if it is indeed mesa at fault. When it
happens the entire graphics system crashes and is unresponsive.
--=20
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Commen=
t # 3
on bug 10296=
2
from Matt
This bug has been going on for me since wine-staging 2.17 and =
continues in 2.19
released today.
Some particulars of my setup.
Fiji (Fury) card
running patched kernel 4.12 with Display Core patches
mesa-git - 17.3.0-0.105.git4f42ea4
I'm not sure what we would need to dissect this issue to determine once and=
for
all if it is purely wine's fault or if it is indeed mesa at fault. When it
happens the entire graphics system crashes and is unresponsive.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sun, 26 Nov 2017 17:20:36 +0000
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--- Comment #4 from sander.smid@gmail.com ---
I created a ticket on Wine for the same issue which contains a full log of =
the
wine session.
Relevant Wine Bug Ticket
------------------------
https://bugs.winehq.org/show_bug.cgi?id=3D44077
System info
-----------
* wine-2.21 (Staging)
* Linux oribi 4.13.12-1-ARCH #1 SMP PREEMPT Wed Nov 8 11:54:06 CET 2017 x86=
_64
GNU/Linux
* Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480/570/580]
* Display Server: x11 (X.Org 1.19.5 ) drivers: nvidia (unloaded:
modesetting,fbdev,nv,vesa,nouveau)
* Resolution: 1920x1200@59.95hz
* OpenGL: renderer: AMD Radeon RX 480 Graphics (AMD POLARIS10 / DRM 3.18.0 /
4.13.12-1-ARCH, LLVM 5.0.0)
* version: 4.5 Mesa 17.2.5
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Commen=
t # 4
on bug 10296=
2
from sander.smid&=
#64;gmail.com
I created a ticket on Wine for the same issue which contains a=
full log of the
wine session.
Relevant Wine Bug Ticket
------------------------
https://bugs.wi=
nehq.org/show_bug.cgi?id=3D44077
System info
-----------
* wine-2.21 (Staging)
* Linux oribi 4.13.12-1-ARCH #1 SMP PREEMPT Wed Nov 8 11:54:06 CET 2017 x86=
_64
GNU/Linux
* Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480/570/580]
* Display Server: x11 (X.Org 1.19.5 ) drivers: nvidia (unloaded:
modesetting,fbdev,nv,vesa,nouveau)
* Resolution: 1920x1200@59.95h=
z
* OpenGL: renderer: AMD Radeon RX 480 Graphics (AMD POLARIS10 / DRM 3.18.0 /
4.13.12-1-ARCH, LLVM 5.0.0)
* version: 4.5 Mesa 17.2.5
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Mon, 27 Nov 2017 12:33:16 +0000
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sander.smid@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Vdragon.b@gmail.com
--- Comment #5 from sander.smid@gmail.com ---
*** Bug 103681 has been marked as a duplicate of this bug. ***
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changed
bug 10296=
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| What |
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|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Mon, 27 Nov 2017 12:35:26 +0000
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--- Comment #6 from sander.smid@gmail.com ---
The Wine devs just closed the issue on their bugtracker as NOTOURBUG.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Wed, 06 Dec 2017 21:49:59 +0000
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--- Comment #7 from sander.smid@gmail.com ---
I can look into providing additional information for this issue. However I'm
not familiar with the process of debugging or log gathering for GPU crashes.
Any information on the subject is welcome.
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t # 7
on bug 10296=
2
from sander.smid&=
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I can look into providing additional information for this issu=
e. However I'm
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Wed, 06 Dec 2017 22:17:43 +0000
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--- Comment #8 from J=C3=B3zef Kucia ---
(In reply to Tobias Auerochs from comment #2)
> As I mentioned, it causes a GPU crash, meaning the entire graphics session
> freezes, other than mouse cursor, I'm not referring to wine simply crashi=
ng.
>=20
> I'm not familiar with advanced OpenGL (specifically what wine requires to
> implement d3d11) and if that would ever be allowed to cause a GPU crash at
> all to begin with.
OpenGL applications can cause GPU hangs quite easily.
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Commen=
t # 8
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2
from J=C3=B3zef Kucia
(In reply to Tobias Auerochs from comment #2)
> As I mentioned, it causes a GPU crash, meaning t=
he entire graphics session
> freezes, other than mouse cursor, I'm not referring to wine simply cra=
shing.
>=20
> I'm not familiar with advanced OpenGL (specifically what wine requires=
to
> implement d3d11) and if that would ever be allowed to cause a GPU cras=
h at
> all to begin with.
OpenGL applications can cause GPU hangs quite easily.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sat, 31 Mar 2018 17:36:35 +0000
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--- Comment #9 from gloriouseggroll@gmail.com ---
Created attachment 138466
--> https://bugs.freedesktop.org/attachment.cgi?id=3D138466&action=3Dedit
broken colors with mesa override
This was originally able to be resolved using
MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, so that
MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my system.=
See
attached.
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--===============2072320609==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Fri, 22 Jun 2018 17:20:19 +0000
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--- Comment #10 from amd_user ---
Why does the system freeze when selecting Symmetra in the Hero Selection
screen? Is it a mesa bug or wine bug?
linux 4.17.2
amd ryzen 3
mesa 18.1.2
wine-staging 3.10
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Comme=
nt # 10
on bug 10296=
2
from amd_user
Why does the system freeze when selecting Symmetra in the Hero=
Selection
screen? Is it a mesa bug or wine bug?
linux 4.17.2
amd ryzen 3
mesa 18.1.2
wine-staging 3.10
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--===============0338604982==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Wed, 18 Jul 2018 07:18:01 +0000
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Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #11 from Timothy Arceri ---
(In reply to gloriouseggroll from comment #9)
> Created attachment 138466 [details]
> broken colors with mesa override
>=20
> This was originally able to be resolved using
> MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, so that
> MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my syste=
m.
> See attached.
radeonsi now has compat 4.4 enabled by default (in git and upcoming 18.2
release). Does the game now work for you with a recent Mesa from git?
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Timothy Arceri
changed
bug 10296=
2
| What |
Removed |
Added |
| Status |
NEW
|
NEEDINFO
|
Comme=
nt # 11
on bug 10296=
2
from Timothy Arceri
(In reply to gloriouseggroll from comment #9)
> Created attachment 138466 [details]
> broken colors with mesa override
>=20
> This was originally able to be resolved using
> MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, so =
that
> MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my sy=
stem.
> See attached.
radeonsi now has compat 4.4 enabled by default (in git and upcoming 18.2
release). Does the game now work for you with a recent Mesa from git?
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Wed, 18 Jul 2018 18:02:21 +0000
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--- Comment #12 from Tobias Auerochs ---
(In reply to Timothy Arceri from comment #11)
> (In reply to gloriouseggroll from comment #9)
> > Created attachment 138466 [details]
> > broken colors with mesa override
> >=20
> > This was originally able to be resolved using
> > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, so t=
hat
> > MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my sys=
tem.
> > See attached.
>=20
> radeonsi now has compat 4.4 enabled by default (in git and upcoming 18.2
> release). Does the game now work for you with a recent Mesa from git?
Tried launching the game with mesa-git 103535.88e56804a7 (unofficial Arch
repo), rendering in menus (including backgrounds) worked correctly, however=
the
system still hangs the same way as before (e.g. when selecting Symmetra).
Trying MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT on mesa-git appears to have no =
effect
at all anymore, or any other version for that matter. (With the override it
does not freeze on mesa 18.1.4, but graphics glitches occur with it, without
the override it renders correctly and freezes as well, just like mesa-git d=
oes)
--=20
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--15319369412.7bb09705e.32519
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Auto-Submitted: auto-generated
Comme=
nt # 12
on bug 10296=
2
from Tobias Auerochs
(In reply to Timothy Arceri from comment #11)
> (In reply to gloriouseggroll from comment #9)
> > Created attachment=
138466 [details]
> > broken colors with mesa override
> >=20
> > This was originally able to be resolved using
> > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality=
, so that
> > MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on =
my system.
> > See attached.
>=20
> radeonsi now has compat 4.4 enabled by default (in git and upcoming 18=
.2
> release). Does the game now work for you with a recent Mesa from git?<=
/span >
Tried launching the game with mesa-git 103535.88e56804a7 (unofficial Arch
repo), rendering in menus (including backgrounds) worked correctly, however=
the
system still hangs the same way as before (e.g. when selecting Symmetra).
Trying MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT on mesa-git appears to have no =
effect
at all anymore, or any other version for that matter. (With the override it
does not freeze on mesa 18.1.4, but graphics glitches occur with it, without
the override it renders correctly and freezes as well, just like mesa-git d=
oes)
You are receiving this mail because:
- You are the assignee for the bug.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sat, 08 Sep 2018 10:03:33 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D102962
--- Comment #13 from Timothy Arceri ---
(In reply to Tobias Auerochs from comment #12)
> (In reply to Timothy Arceri from comment #11)
> > (In reply to gloriouseggroll from comment #9)
> > > Created attachment 138466 [details]
> > > broken colors with mesa override
> > >=20
> > > This was originally able to be resolved using
> > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, so=
that
> > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my s=
ystem.
> > > See attached.
> >=20
> > radeonsi now has compat 4.4 enabled by default (in git and upcoming 18.2
> > release). Does the game now work for you with a recent Mesa from git?
>=20
> Tried launching the game with mesa-git 103535.88e56804a7 (unofficial Arch
> repo), rendering in menus (including backgrounds) worked correctly, howev=
er
> the system still hangs the same way as before (e.g. when selecting Symmet=
ra).
Picked the game up as part of Humble bundle, I seem to be able to select
Symmetra without any freeze. Is this still happening for you?
--=20
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Auto-Submitted: auto-generated
Comme=
nt # 13
on bug 10296=
2
from Timothy Arceri
(In reply to Tobias Auerochs from comment #12)
> (In reply to Timothy Arceri from comment #11)
> > (In reply to gloriouseggroll from comment #9)
> > > Created attac=
hment 138466 [details]
> > > broken colors with mesa override
> > >=20
> > > This was originally able to be resolved using
> > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that function=
ality, so that
> > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at leas=
t on my system.
> > > See attached.
> >=20
> > radeonsi now has compat 4.4 enabled by default (in git and upcomi=
ng 18.2
> > release). Does the game now work for you with a recent Mesa from =
git?
>=20
> Tried launching the game with mesa-git 103535.88e56804a7 (unofficial A=
rch
> repo), rendering in menus (including backgrounds) worked correctly, ho=
wever
> the system still hangs the same way as before (e.g. when selecting Sym=
metra).
Picked the game up as part of Humble bundle, I seem to be able to select
Symmetra without any freeze. Is this still happening for you?
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============2017268986==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Sun, 09 Sep 2018 22:58:59 +0000
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Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |coolo1mc@gmail.com
--- Comment #14 from Timothy Arceri ---
*** Bug 104475 has been marked as a duplicate of this bug. ***
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|
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|
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--===============1393916182==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Mon, 10 Sep 2018 03:36:19 +0000
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--- Comment #15 from Tobias Auerochs ---
(In reply to Timothy Arceri from comment #13)
> (In reply to Tobias Auerochs from comment #12)
> > (In reply to Timothy Arceri from comment #11)
> > > (In reply to gloriouseggroll from comment #9)
> > > > Created attachment 138466 [details]
> > > > broken colors with mesa override
> > > >=20
> > > > This was originally able to be resolved using
> > > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that functionality, =
so that
> > > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at least on my=
system.
> > > > See attached.
> > >=20
> > > radeonsi now has compat 4.4 enabled by default (in git and upcoming 1=
8.2
> > > release). Does the game now work for you with a recent Mesa from git?
> >=20
> > Tried launching the game with mesa-git 103535.88e56804a7 (unofficial Ar=
ch
> > repo), rendering in menus (including backgrounds) worked correctly, how=
ever
> > the system still hangs the same way as before (e.g. when selecting Symm=
etra).
>=20
> Picked the game up as part of Humble bundle, I seem to be able to select
> Symmetra without any freeze. Is this still happening for you?
Tested using mesa 18.2.0 (Arch testing repository) without any mesa overrid=
es
and still froze (on second attempt selection worked, but right click shot s=
till
froze).
Specifically I was also using wine-staging 3.15, llvm 6.0.1 and a customized
linux 4.18.3 kernel, maybe newer llvm yields better results (have not gotten
around to testing that).
Interestingly I am able to run the game perfectly stable when dxvk is insta=
lled
(and radv), aside from the expected poor-ish performance.
--=20
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You are the assignee for the bug.=
--15365505793.A5833.16778
Date: Mon, 10 Sep 2018 03:36:19 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Comme=
nt # 15
on bug 10296=
2
from Tobias Auerochs
(In reply to Timothy Arceri from comment #13)
> (In reply to Tobias Auerochs from comment #12)
> > (In reply to Timothy Arceri from comment #11)
> > > (In reply to gloriouseggroll from comment #9)
> > > > Created [details]
> > > > broken colors with mesa override
> > > >=20
> > > > This was originally able to be resolved using
> > > > MESA_GL_VERSION_OVERRIDE=3D4.0COMPAT, however commit
> > > > 72de747c6a6cdd0be84a24932a4452f453861dbe broke that fun=
ctionality, so that
> > > > MESA-GL_VERSION_OVERRIDE no longer renders properly, at=
least on my system.
> > > > See attached.
> > >=20
> > > radeonsi now has compat 4.4 enabled by default (in git and u=
pcoming 18.2
> > > release). Does the game now work for you with a recent Mesa =
from git?
> >=20
> > Tried launching the game with mesa-git 103535.88e56804a7 (unoffic=
ial Arch
> > repo), rendering in menus (including backgrounds) worked correctl=
y, however
> > the system still hangs the same way as before (e.g. when selectin=
g Symmetra).
>=20
> Picked the game up as part of Humble bundle, I seem to be able to sele=
ct
> Symmetra without any freeze. Is this still happening for you?
Tested using mesa 18.2.0 (Arch testing repository) without any mesa overrid=
es
and still froze (on second attempt selection worked, but right click shot s=
till
froze).
Specifically I was also using wine-staging 3.15, llvm 6.0.1 and a customized
linux 4.18.3 kernel, maybe newer llvm yields better results (have not gotten
around to testing that).
Interestingly I am able to run the game perfectly stable when dxvk is insta=
lled
(and radv), aside from the expected poor-ish performance.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Wed, 19 Sep 2018 22:08:51 +0000
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--- Comment #16 from Simon ---
I have the same issue - I am running ArchLabs with arch repos, recent drive=
rs,
lutris installer of Overwatch. When firing D.Vas rockets or certain other
sparkly effects, the gpu hangs. This is dmesg of when it happens:
https://pastebin.com/VBtc5nxE
My specs are
CPU: A8 2.3ghz quadcore
RAM: 8GB
Video: Radeon R5 M240 with 1gb "dedicated VRAM" AKA southern island "Mullin=
s"
GCN1.0
I am currently using the radeon driver, which works fine (actually very wel=
l -
I have vdpau and most other relevant packages installed, and glxinfo tells =
me I
have OpenGL core profile 4.5 working). I cant get amdgpu or vulkan to work
sadly, so this issue makes overwatch unplayable. I use the stock ARCH kernel
4.18
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--15373949311.fbBEf.5013
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Comme=
nt # 16
on bug 10296=
2
from Simon
I have the same issue - I am running ArchLabs with arch repos,=
recent drivers,
lutris installer of Overwatch. When firing D.Vas rockets or certain other
sparkly effects, the gpu hangs. This is dmesg of when it happens:
https://pastebin.com/VBtc5nxE
My specs are
CPU: A8 2.3ghz quadcore
RAM: 8GB
Video: Radeon R5 M240 with 1gb "dedicated VRAM" AKA southern isla=
nd "Mullins"
GCN1.0
I am currently using the radeon driver, which works fine (actually very wel=
l -
I have vdpau and most other relevant packages installed, and glxinfo tells =
me I
have OpenGL core profile 4.5 working). I cant get amdgpu or vulkan to work
sadly, so this issue makes overwatch unplayable. I use the stock ARCH kernel
4.18
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============1537570486==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 102962] GPU crash running Overwatch in wine-staging
Date: Wed, 25 Sep 2019 18:00:32 +0000
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GitLab Migration User changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |MOVED
Status|NEEDINFO |RESOLVED
--- Comment #17 from GitLab Migration User -=
--
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
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changed
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| What |
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|
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