From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103142] R600g+sb: optimizer apparently stuck in an endless loop
Date: Tue, 10 Oct 2017 10:25:34 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D103142
--- Comment #4 from Gert Wollny ---
The bug can be triggered on BARTS (6850 HD) by using the Unreal Engine 4.17=
.1
or 4.18.0-pre3 with this patch applied [1] to fix a shader that otherwise w=
ould
use too many registers.
(Note that in mesa-debug mode UE4Editor will likely crash at one point beca=
use
of=20
#102387 [2])=20
[1] Attached "Patch to fix shader in UE4"
[2] https://bugs.freedesktop.org/show_bug.cgi?id=3D102387
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Date: Tue, 10 Oct 2017 10:25:33 +0000
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