From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103544] Graphical glitches r600 in game this war of mine linux
native
Date: Mon, 06 Nov 2017 20:33:50 +0000
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Date: Mon, 6 Nov 2017 20:33:49 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D103544
--- Comment #11 from Roland Scheidegger ---
(In reply to Ilia Mirkin from comment #10)
> Patch is available at https://patchwork.freedesktop.org/patch/186599/
> (although I'll have to rework the description)
Doesn't help, everything looks the same.
FWIW I (accidentally...) also tested without float rt support (got really
confused first with the results...), and there's still corruption when the =
game
uses ordinary (gl_rgba) rt. I'm not sure the rendering is otherwise identic=
al,
but at least SOME corruption disappears (in particular, the black boxes),
whereas other corruption remains exactly the same (some vertical stripes
sometimes, and the fires still are black in the interior).
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Date: Mon, 6 Nov 2017 20:33:49 +0000
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Comme=
nt # 11
on bug 10354=
4
from Roland Scheidegger
(In reply to Ilia Mirkin from comment #10)
> Patch is available at https://patchwork.freedesktop.org/patch/1=
86599/
> (although I'll have to rework the description)
Doesn't help, everything looks the same.
FWIW I (accidentally...) also tested without float rt support (got really
confused first with the results...), and there's still corruption when the =
game
uses ordinary (gl_rgba) rt. I'm not sure the rendering is otherwise identic=
al,
but at least SOME corruption disappears (in particular, the black boxes),
whereas other corruption remains exactly the same (some vertical stripes
sometimes, and the fires still are black in the interior).
You are receiving this mail because:
- You are the assignee for the bug.
=
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