From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 103544] Graphical glitches r600 in game this war of mine linux native Date: Mon, 06 Nov 2017 20:33:50 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0322464678==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id E99446E3EC for ; Mon, 6 Nov 2017 20:33:49 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0322464678== Content-Type: multipart/alternative; boundary="15100004291.785e4.24125"; charset="UTF-8" --15100004291.785e4.24125 Date: Mon, 6 Nov 2017 20:33:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D103544 --- Comment #11 from Roland Scheidegger --- (In reply to Ilia Mirkin from comment #10) > Patch is available at https://patchwork.freedesktop.org/patch/186599/ > (although I'll have to rework the description) Doesn't help, everything looks the same. FWIW I (accidentally...) also tested without float rt support (got really confused first with the results...), and there's still corruption when the = game uses ordinary (gl_rgba) rt. I'm not sure the rendering is otherwise identic= al, but at least SOME corruption disappears (in particular, the black boxes), whereas other corruption remains exactly the same (some vertical stripes sometimes, and the fires still are black in the interior). --=20 You are receiving this mail because: You are the assignee for the bug.= --15100004291.785e4.24125 Date: Mon, 6 Nov 2017 20:33:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 11 on bug 10354= 4 from Roland Scheidegger
(In reply to Ilia Mirkin from comment #10)
> Patch is available at https://patchwork.freedesktop.org/patch/1=
86599/
> (although I'll have to rework the description)

Doesn't help, everything looks the same.
FWIW I (accidentally...) also tested without float rt support (got really
confused first with the results...), and there's still corruption when the =
game
uses ordinary (gl_rgba) rt. I'm not sure the rendering is otherwise identic=
al,
but at least SOME corruption disappears (in particular, the black boxes),
whereas other corruption remains exactly the same (some vertical stripes
sometimes, and the fires still are black in the interior).


You are receiving this mail because:
  • You are the assignee for the bug.
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