From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 103544] Graphical glitches r600 in game this war of mine linux
native
Date: Mon, 06 Nov 2017 04:52:27 +0000
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Date: Mon, 6 Nov 2017 04:52:27 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D103544
--- Comment #10 from Ilia Mirkin ---
(In reply to Ilia Mirkin from comment #9)
> Created attachment 135237 [details] [review]
> enable simple_float logic for blending
>=20
> Entirely untested (not even compiled) patch to force blending to be 0*NaN=
=3D0.
> Looks like radeonsi sets this bit, so it's not completely crazy.
Note that it looks like SIMPLE_FLOAT merely makes an optimization which all=
ows
a GL_ZERO factor to cause a 0 to result... sometimes. But it could be enough
here. If an infinity or NaN makes it into a dest buffer, without this it wi=
ll
ruin any future blending done, even if there's an attempt to override the
destination value.
Patch is available at https://patchwork.freedesktop.org/patch/186599/ (alth=
ough
I'll have to rework the description)
--=20
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You are the assignee for the bug.=
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Date: Mon, 6 Nov 2017 04:52:27 +0000
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Comme=
nt # 10
on bug 10354=
4
from Ilia Mirkin
(In reply to Ilia Mirkin from comment #9)
> Created attachment 135237 [details]=
[review] [review]
> enable simple_float logic for blending
>=20
> Entirely untested (not even compiled) patch to force blending to be 0*=
NaN=3D0.
> Looks like radeonsi sets this bit, so it's not completely crazy.
Note that it looks like SIMPLE_FLOAT merely makes an optimization which all=
ows
a GL_ZERO factor to cause a 0 to result... sometimes. But it could be enough
here. If an infinity or NaN makes it into a dest buffer, without this it wi=
ll
ruin any future blending done, even if there's an attempt to override the
destination value.
Patch is available at https://patchwork.freedesktop.org/patch/186599/ (although
I'll have to rework the description)
You are receiving this mail because:
- You are the assignee for the bug.
=
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