From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104190] Artifacts in CSGO map de_cache when shader level is
"high" or "very high (default)"
Date: Mon, 02 Apr 2018 12:46:44 +0000
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Date: Mon, 2 Apr 2018 12:46:44 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D104190
--- Comment #5 from Kristian Nyborg Dahl ---
(In reply to Kristian Nyborg Dahl from comment #1)
> This was kisak-valve's comment on their github:=20
>=20
> "Hello @Heis, on my AMD test box, mesa 17.2.6 built against llvm 5.0.0 is
> affected, while llvm 4.0.1 is not affected.
>=20
> This should also be brought to the attention of your driver vendor if it =
has
> not been already."
I just tested with latest available mesa (17.3.7) and llvm (6.0.0.4). Seems=
to
be solved.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Mon, 2 Apr 2018 12:46:44 +0000
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Auto-Submitted: auto-generated
Commen=
t # 5
on bug 10419=
0
from Kristian Nyborg Dahl
(In reply to Kristian Nyborg Dahl from comment #1)
> This was kisak-valve's comment on their github:=
=20
>=20
> "Hello @Heis, on my AMD test box, mesa 17.2.6 built against l=
lvm 5.0.0 is
> affected, while llvm 4.0.1 is not affected.
>=20
> This should also be brought to the attention of your driver vendor if =
it has
> not been already."
I just tested with latest available mesa (17.3.7) and llvm (6.0.0.4). Seems=
to
be solved.
You are receiving this mail because:
- You are the assignee for the bug.
=
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