From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104193] [radeonsi] The Witcher 3 freezes the system with no
attachments calls & transform feedback Wine patch
Date: Fri, 02 Mar 2018 21:37:31 +0000
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Date: Fri, 2 Mar 2018 21:37:30 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D104193
--- Comment #5 from Shmerl ---
Starting from Wine 3.3, the patch for invisible monsters that's causing the
freeze is in Wine source, so you can test regular stock Wine from 3.3 and n=
ewer
to narrow down the freeze using the attached save above.
I still get the freeze with the following:
OS: Debian testing x86_64 (kernel 4.15.4).
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.=
23.0
/ 4.15.4-rcu, LLVM 5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.0-devel
(git-51562ea7a0)
Proposed workaround MESA_EXTENSION_OVERRIDE=3D-GL_ARB_framebuffer_no_attach=
ments
prevents the freeze, but also avoids fixing the actual bug with invisible
monsters.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Fri, 2 Mar 2018 21:37:30 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Commen=
t # 5
on bug 10419=
3
from =
Shmerl
Starting from Wine 3.3, the patch for invisible monsters that'=
s causing the
freeze is in Wine source, so you can test regular stock Wine from 3.3 and n=
ewer
to narrow down the freeze using the attached save above.
I still get the freeze with the following:
OS: Debian testing x86_64 (kernel 4.15.4).
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.=
23.0
/ 4.15.4-rcu, LLVM 5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.0-devel
(git-51562ea7a0)
Proposed workaround MESA_EXTENSION_OVERRIDE=3D-GL_ARB_framebuffer_no_attach=
ments
prevents the freeze, but also avoids fixing the actual bug with invisible
monsters.
You are receiving this mail because:
- You are the assignee for the bug.
=
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