From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104362] GPU fault detected on wine-nine Path of Exile
Date: Tue, 15 Jan 2019 01:39:15 +0000
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Date: Tue, 15 Jan 2019 01:39:15 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D104362
--- Comment #17 from Marek Ol=C5=A1=C3=A1k ---
(In reply to nmr from comment #15)
> Marek forgive my ignorance but why would SGPR spilling or branching cause
> the hang? Is the shader just timing out somehow and the timeout resulting=
in
> a kernel module abort?
Pretty much. The shader is stuck and doesn't continue. Also the shader is
insanely huge with lots of SGPR spilling and branching.
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Date: Tue, 15 Jan 2019 01:39:15 +0000
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Comme=
nt # 17
on bug 10436=
2
from Marek Ol=C5=A1=C3=A1k
(In reply to nmr from comment #15)
> Marek forgive my ignorance but why would SGPR sp=
illing or branching cause
> the hang? Is the shader just timing out somehow and the timeout result=
ing in
> a kernel module abort?
Pretty much. The shader is stuck and doesn't continue. Also the shader is
insanely huge with lots of SGPR spilling and branching.
You are receiving this mail because:
- You are the assignee for the bug.
=
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