From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 104527] Amdgpu locks up occasionally when running 3d applications Date: Mon, 08 Jan 2018 05:36:54 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0252335314==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 04C296E596 for ; Mon, 8 Jan 2018 05:36:54 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0252335314== Content-Type: multipart/alternative; boundary="15153898130.2fCAC3FE5.1035"; charset="UTF-8" --15153898130.2fCAC3FE5.1035 Date: Mon, 8 Jan 2018 05:36:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D104527 --- Comment #2 from Michal Suchanek --- ok, AFAICT this problem only happens with Wine when it uses an "optimizatio= n" (default on) that does not guarantee correct rendering order. In extrema ca= ses (like when creating new scene with many objects) this probably means that s= ome objects/buffers are used before they are created/uploaded resulting in bogus code and crashing the card. Of course it should not crash whatever the user does but given the silicone= is not impeccable it might be difficult to avoid in practice, even on the more recent cards. --=20 You are receiving this mail because: You are the assignee for the bug.= --15153898130.2fCAC3FE5.1035 Date: Mon, 8 Jan 2018 05:36:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 2 on bug 10452= 7 from Michal Suchanek
ok, AFAICT this problem only happens with Wine when it uses an=
 "optimization"
(default on) that does not guarantee correct rendering order. In extrema ca=
ses
(like when creating new scene with many objects) this probably means that s=
ome
objects/buffers are used before they are created/uploaded resulting in bogus
code and crashing the card.

Of course it should not crash whatever the user does but given the silicone=
 is
not impeccable it might be difficult to avoid in practice, even on the more
recent cards.


You are receiving this mail because:
  • You are the assignee for the bug.
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