From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture
artifacts / corrupted 3D redering on Polaris
Date: Tue, 09 Jan 2018 09:56:40 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D104549
Bug ID: 104549
Summary: [radeonsi] [wine] [apitrace] Silent Hunter 3 2D
texture artifacts / corrupted 3D redering on Polaris
Product: Mesa
Version: 17.3
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: banana_banana_banana@gmx.net
QA Contact: dri-devel@lists.freedesktop.org
Silent Hunter 3 under wine (2.21 staging / 3.0rc4 as well) renders flickeri=
ng
corrupted textures that seem to be UI elements all over the place for some =
of
its rendered frames, also 3D scene gets trashed every now and then.
Game worked fine on my previous hardware (intel Haswell HD4600) and same me=
sa
version 17.3.1, replaying the trace recorded while using polaris hardware
renders correctly on intel HD4600 (it is noteworthy however, that replaying=
the
trace throws more fragment shader errors on intel, so it could be possible =
it
renders with no errors because of missing shaders?).
Apitrace:
https://drive.google.com/open?id=3D1182dA2LQp91izaPf0vOf9yS1ZZMz246F
--=20
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Auto-Submitted: auto-generated
| Bug ID |
104549
|
| Summary |
[radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artif=
acts / corrupted 3D redering on Polaris
|
| Product |
Mesa
|
| Version |
17.3
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
banana_banana_banana@gmx.net
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Silent Hunter 3 under wine (2.21 staging / 3.0rc4 as well) ren=
ders flickering
corrupted textures that seem to be UI elements all over the place for some =
of
its rendered frames, also 3D scene gets trashed every now and then.
Game worked fine on my previous hardware (intel Haswell HD4600) and same me=
sa
version 17.3.1, replaying the trace recorded while using polaris hardware
renders correctly on intel HD4600 (it is noteworthy however, that replaying=
the
trace throws more fragment shader errors on intel, so it could be possible =
it
renders with no errors because of missing shaders?).
Apitrace:
https://drive.google.com/open?id=3D1182dA2LQp91izaPf0vOf9yS1ZZMz246F<=
/a>
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============2088182938==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture
artifacts / corrupted 3D redering on Polaris
Date: Sun, 25 Feb 2018 12:12:59 +0000
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Date: Sun, 25 Feb 2018 12:12:59 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D104549
--- Comment #1 from _archuser_ ---
Trying some stuff and stumbled on a strange side effect: when preloading 32=
bit
build of mesa master branch of radeon_dri.so the trace runs without glitche=
s,
however wine can not be started this way as ts excepet 64bit libs.
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Date: Sun, 25 Feb 2018 12:12:59 +0000
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Commen=
t # 1
on bug 10454=
9
from _archuser_
Trying some stuff and stumbled on a strange side effect: when =
preloading 32bit
build of mesa master branch of radeon_dri.so the trace runs without glitche=
s,
however wine can not be started this way as ts excepet 64bit libs.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture
artifacts / corrupted 3D redering on Polaris
Date: Sun, 25 Feb 2018 13:10:41 +0000
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--- Comment #2 from _archuser_ ---
ommit my last commit , apparently something changed and my build script
produces a 64bit radeon_dri.so that somehow works , will investigate this
further,
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Commen=
t # 2
on bug 10454=
9
from _archuser_
ommit my last commit , apparently something changed and my bui=
ld script
produces a 64bit radeon_dri.so that somehow works , will investigate this
further,
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture
artifacts / corrupted 3D redering on Polaris
Date: Wed, 07 Mar 2018 08:53:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D104549
_archuser_ changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from _archuser_ ---
Kernel update (4.15.6-1 -> 4.15.7-1) fixed the issue, was a possible drm dr=
iver
issue/regression.
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_archuser_
changed
bug 10454=
9
| What |
Removed |
Added |
| Status |
NEW
|
RESOLVED
|
| Resolution |
---
|
FIXED
|
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