From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega Date: Fri, 21 Sep 2018 10:36:38 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1725609246==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 390666E768 for ; Fri, 21 Sep 2018 10:36:38 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1725609246== Content-Type: multipart/alternative; boundary="15375261983.3E8Fc7a.26606" Content-Transfer-Encoding: 7bit --15375261983.3E8Fc7a.26606 Date: Fri, 21 Sep 2018 10:36:38 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D104602 --- Comment #10 from Jason Playne --- (In reply to Timothy Arceri from comment #9) > I'm not sure why yet but both the black triangles and the incorrect > rendering behind the chinese emperor on the loading screen go away when I > run the trace on the NIR backend. >=20 > Until we figure out what is going on here you can try running the game wi= th > the following environment variable: >=20 > R600_DEBUG=3Dnir Can confirm! The initial red+black triangles in the game seem to have disappeared using the nir backend. (I may be a little excited!) --=20 You are receiving this mail because: You are the assignee for the bug.= --15375261983.3E8Fc7a.26606 Date: Fri, 21 Sep 2018 10:36:38 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 10 on bug 10460= 2 from Jason Playne
(In reply to Timothy Arceri from comment #9)
> I'm not sure why yet but both the black triangle=
s and the incorrect
> rendering behind the chinese emperor on the loading screen go away whe=
n I
> run the trace on the NIR backend.
>=20
> Until we figure out what is going on here you can try running the game=
 with
> the following environment variable:
>=20
> R600_DEBUG=3Dnir

Can confirm! The initial red+black triangles in the game seem to have
disappeared using the nir backend.

(I may be a little excited!)


You are receiving this mail because:
  • You are the assignee for the bug.
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